it is done
it is done
Parrying seems to be really high with 1000 parry. However, i am not sure, if this 35.15% is not same as base-parry-for-tank + Dark Dance (i am sorry for DRK POV, but i simply am too stupid to make counts with shield for PLD)(WAR has Raw Intuiton, so not sure, if they care lol); but surely maxed parry (i suppose you have full 230 set, or melded parry in all slots, otherwise ignore this part of sentence) has immpresive parry rate. 35% is not staggering, but surely worth improving rather than erasing this stat from the game. The less you have to change, the easier it is to control balance that will change.
35% constant chance for 20% mitigation is close to what we call reliability! :3
PS Your determination to make all this hard work is worth a tank achievment. "For the Parry-chan!".
Yes you are right actually. Actually I started running the test with 997 and was counting it for a couple hundred, and I noticed it was coming out less then 30%. Then I decided to eat the food and suddenly its was noticably higher throughout the test. Could be a fluke, could be some kind of glitch? Because my stats were pushed over 1k with food. I have noticed the same thing while slowly melding my gear. I push the stats past 1k and it magically parries a LOT more then it should normally receive from such a small bonus.
im missing body, axe, and the accessories are melded with str 5 and 4 parry4s, so realistically its as high as this will ever get. Overmelding the hat alone was so many tier 5 materias. Could get the 230 pants for like... 2 parry gain xD
Last edited by keyburz; 04-23-2016 at 09:09 AM.
I doubt glitch or bug, but i certainly would like to see SE answering this interesting question on next LIVE letter if possible.
If 1000 is a cross-line for a sudden jump in parrying, it may not be the fix, that is needed, but tanks melding parry a lot. Thou pushing 1000 would still require full parry melds, and i still don't want to have one-stat-meld meta.
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