Quote Originally Posted by Lyth View Post
You're right. Go ahead and wait for a parry proc oGCD then. Wouldn't want to lose out on trait-less Flash or Second Wind in favour of an extra oGCD. Axe-based combat should be all about finesse and parrying, after all.

I don't even think that this is an issue, to be honest. WAR most certainly doesn't need a dps boost relative to the other two tanks. But if you want to make use of an existing, underutilized skill for more variety in playstyle, it's already there. It just needs a bit of an adjustment before people can actually get some use out of it.
Don't get snooty with me. For the same reasons parry is terribad currently, dodge is even worse (unless you are a dk where it's actually kind of on par in trash situations x>3 or 4 where x = no of physical attackers). It's not about "we need a parry proc oGCD", it's "if we want to give parry an offensive component" like I suggested, we need to shore up the weakness it war's kit (by giving it as I suggested, a near purely defensive ability).

Or return storm path's original bubble (woo) and make it give the warrior a buff for 5% damage down for x seconds, and make warrior's parry proc the same as reprisal (with lower damage to compensate). It's simply based around the fact that if they do change parry to make it useful, it has ramifications on the offense of Dark Knights (assuming block gets a similar change then paladin too), while leaving warrior in the dust. Of course, this would also be a chance to TAKE warrior's OT utility and give it to MT warrior's near exclusively, which would help disrupt the current balance of OT tank.