Dat Deeps meta doe.

Tanks: "Parry is bad because when you're OT it's useless"
Healers: "Accuracy is important because it has the most significant impact on your DPS"

So, one wants to avoid a stat because it's not useful when you're DPSing and the other wants to add a stat that is ONLY useful when you're DPSing, both sacrificing stats to lower their proficiency in their roles and responsibilities in order to increase their DPS. I do understand why, I just think it's funny, and in the case of tanks that particular argument about it not helping when you're OT doesn't hold too much weight with me unless you don't actually tank things at your level. You should be gearing to be a tank first, and work on an OT setup second.


...In any case the real issue is the impactfulness of parry, and since we're just a bunch of meat shields trying to make our way through a DPSers world, I feel that parrying an attack could cause a temporary spike to your critical hit rate in order to make it more valuable (or even guarantee a crit?), but it should still get buffed at what it does.

Also, striking real hard after a parry sounds legit.