
Um Smn is super easy, just need to memorize like 2 rotations and you're good also the cooldowns actually make it easierWe use to "share" the duty in our team so everyone brings in ideas and strategy but the main part of calls is on the WAR and me (SCH). Some bits does our BRD.
For Ideal callout it is truely PLD because of a simple rotation.
Hardest are probs NIN (mudra lag still exists) or DRG/MCH/SMN due all the cooldowns.
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