Hey, thank you for responding to my criticisms. I think only three of your point are related to me so I will try to only speak to them.
1. I don’t think I advocated the use of Scourge on the pull, I believe you are directing this at the other poster. Your math shows (Unmend > Low Blow > Hard Slash > Spinning Slash > Power Slash) is superior to (Unmend > Plunge > Scourge > Hard Slash > Low Blow > Spinning Slash). I was speaking to the viability of (Unmend > Plunge > Hard Slash > Low Blow > Spinning Slash > Power Slash). Using your numbers puts it at 450 > 350 > 870 > 1650 meaning it generates an additional 270 (+100*2.7) potency of enmity in the 2nd and 3rd GCD. I fully admit I could be mistaken on that math however. Regardless, your main point is that you should save potency for when you are outside of Grit. As I said I agree with this, however I disagree that gains from front loading potency are negligible in the fight long term. Extra enmity generated in Grit through potency will absolutely decrease the risk of having to waste MP reactivating Grit or to waste GCDs on Gritless Power Slash Combos.
2. I’m afraid you assume too much. I mained WAR throughout 2.0 and made the character attached to this account after taking a long break from the game. Also, I don’t use plunge on pulls. I tend to save it until I’m ready to apply Scourge because it helps me keep better uptime on my DoTs (using the Plunge ability as a sort of hotbar timer). As I said I was only pushing back against your claims to glean a better understanding. Thank you though for your constructive criticism and for not being condescending. The comment that you quoted was only a counter claim to what you said about the melee dps. You criticized Plunge pulling because it adds wasted time to the melee’s ability to do damage, but neglect any time wasted between using Unmend and reaching the target for the second GCD.
3. I guess instead of saying “competent dps” I should just say you will not always be able to get away with just one PS combo in Grit. If you don’t want to have to go back into Grit or use PS outside of Grit (and we seem to agree you shouldn’t) it is likely going to take more than that to ensure you do not have to.