Changes a little with every fight. Assuming I'm running through or pulling center it will start out

[:04 to pull]Dark Arts > [:02 to pull]Salted Earth > Unmend+Carve & Spit >Hard Slash+Low Blow > Spinning Slash+Dark Arts > Power Slash+Plunge > Scourge

What I do after Scourge depends entirely on the fight. Basically how much upfront enmity do you want, how much mitigation do you need, & can you afford to blow Reprisal/Blood Price on the opener.

I pull with Unmend because it has an enmity modifier & allows enemies to move into precast ground AoEs. I follow with Carve & Spit because my BLM is good enough that I need to or I still won't hold hate long enough to Power Slash. I don't use Plunge because it just screws up initial positioning on something I want centered, like A6S Swindler, and because it's the prime culprit for jerking/zigzagging when DRG/MNK are trying to land Flank openers.