Quote Originally Posted by Synestra View Post
Yeah PLD requires good team to shine as its more utility/support focused while WAR is more like one man army due burst and huge amount of self-heals it has. I use FL as an example: 1)Team has poor DPS and/or no healers = WAR time! 2) Team has atleast one healer and good DPS = PLD time!
This is a nice meter lol. Sadly, in FL, the case was overwhelmingly in favour of 1. I hardly ever got to take full advantage of my Pld in FL, usually because there simply were no healers. Dps is a little harder to judge because you don't really know if they're any good until the match actually starts, but it was usually a safe bet that you'd be disappointed lol. I had to do more than my fair share of mid-way switches.