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Thread: Skill vs Job

  1. #1
    Player
    Vejjiegirl's Avatar
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    Feb 2013
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    Character
    Raelynn Lovelace
    World
    Hyperion
    Main Class
    Warrior Lv 90

    Skill vs Job

    A few friends have mentioned that Dragoon and Astro are the two jobs that require the least amount of skill to use and other Jobs such as Black Mage and Scholar require a lot of skill to master correctly.

    Do you feel there are jobs that "Noob proof" and require very little skill to use?
    If so which roles do you think excel the most? Which do you think tier the lowest?

    Do you think Skill matters more than Job?
    (0)

  2. #2
    Player
    Renault's Avatar
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    Jan 2014
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    Character
    King Stefan
    World
    Balmung
    Main Class
    Conjurer Lv 60
    I'm bored, so I'll give this a go. I am going to list the jobs per role in an order from Easiest > Hardest, speaking in terms of their skill floors (How accessible they are to newer players)

    Healer: AST > SCH > WHM
    Tank: WAR > PLD > DRK
    MDPS: DRG > MNK > NIN
    RDPS: SMN > MCH > BRD > BLM

    Now I will list them in an order which I think they are the easiest to CARRY on, meaning a decently skilled player will find more success in playing the job (In Solo Queue):

    Healer: WHM > AST > SCH
    Tank: WAR > PLD > DRK
    MDPS: MNK > DRG > NIN
    RDPS: MCH > BRD > SMN > BLM

    Feel free to disagree or ask why I have these opinions. I know it's generally basic.
    (8)

  3. 04-17-2016 10:28 AM

  4. #3
    Player
    Dimitrii's Avatar
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    Knives Stryfe
    World
    Diabolos
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    Alchemist Lv 90
    Quote Originally Posted by Renault View Post
    I'm bored, so I'll give this a go. I am going to list the jobs per role in an order from Easiest > Hardest, speaking in terms of their skill floors (How accessible they are to newer players)

    Healer: AST > SCH > WHM
    Tank: WAR > PLD > DRK
    MDPS: DRG > MNK > NIN
    RDPS: SMN > MCH > BRD > BLM
    I actually agree with all of this in terms of easiest to hardest save for whm and sch. I'd flip those two as its harder to maintain successful runs as sch than whm. Whm has so much going for it its not even funny with all the cc, aoe regen, regen, aoe heals, sacred prism, benediction, tetra, blah, blah, blah.
    (1)

  5. #4
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    Quote Originally Posted by Renault View Post
    I'm bored, so I'll give this a go. I am going to list the jobs per role in an order from Easiest > Hardest, speaking in terms of their skill floors (How accessible they are to newer players)

    Healer: AST > SCH > WHM
    Tank: WAR > PLD > DRK
    MDPS: DRG > MNK > NIN
    RDPS: SMN > MCH > BRD > BLM

    Now I will list them in an order which I think they are the easiest to CARRY on, meaning a decently skilled player will find more success in playing the job (In Solo Queue):

    Healer: WHM > AST > SCH
    Tank: WAR > PLD > DRK
    MDPS: MNK > DRG > NIN
    RDPS: MCH > BRD > SMN > BLM
    I pretty much agree with this with the exception of WAR>PLD. I feel it should be the other way around. PLD>WAR
    While WAR brings a tanky dps to the table to scare healers or make rDPS run around a little more than they are already doing, it has less utilities to protect your team compared to PLD. And that's a major game changer in my opinion.
    Because if you can't kill anyone on a WAR or even assist more than 40%(Fell Cleaves) of anyone's health, you're not really helping your team.
    PLDs on the other hand have Cover, and Clemency to help your team feel safe. And these two skills/spells are easy to know when to use. Clemency can be spammed with the help of Riot Blade/Goring Blade. A PLD can pretty much be a secondary healer with protection. They also have access to SS, while not as effective as Adlo, it gets the job done of mitigating some amount of dmg. Knowing when to Clemency or when to SS can really help your healer. And lets not forget Divine Veil, being able to activate with just a petty Cure on yourself can help alleviate some stress from your healer.
    Now, we have Shield Bash, and Holmgang. And I really think this is where the skill ceiling lies for both classes -- being able to effectively utilize these to stop any outgoing heals, or any attempt to retreat.
    All in all, I think they're pretty much on par with each other; each specializing in its own game. But if I was to say which class is easier to pick up and do well with, I'd have to say PLD is the easier one of the two.
    (0)

  6. #5
    Player
    Renault's Avatar
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    King Stefan
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    Balmung
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    Conjurer Lv 60
    Quote Originally Posted by DxWings View Post
    Snip
    I would argue that learning when and where to use those utilities is more difficult than simply knowing how to use your double fell cleave and full swing burst.
    (2)

  7. #6
    Player
    EdgyLatinName's Avatar
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    Character
    Corvus Jack
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    Hyperion
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    Marauder Lv 60
    Pretty much how I see it, although I think the gap between PLD and WAR isn't huge (maybe it is, I don't know) while the gap between those two and DRK is probably significant.

    Dunno, Primal atm is the same 10 dudes fighting each other every que maybe that's clouding my judgement.

    *Meant to quote Renault.
    (0)

  8. #7
    Player
    Renault's Avatar
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    King Stefan
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    Balmung
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    Conjurer Lv 60
    Quote Originally Posted by Dimitrii View Post
    I actually agree with all of this in terms of easiest to hardest save for whm and sch. I'd flip those two as its harder to maintain successful runs as sch than whm. Whm has so much going for it its not even funny with all the cc, aoe regen, regen, aoe heals, sacred prism, benediction, tetra, blah, blah, blah.
    Refer to my second list, that pretty much sums up my agreeing with you.
    (2)

  9. #8
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    Quote Originally Posted by Renault View Post
    I would argue that learning when and where to use those utilities is more difficult than simply knowing how to use your double fell cleave and full swing burst.
    I don't doubt that statement. But far as I have seen since Season 1 started, I've seen PLD just covering their way and Clemency-ing their party through dmg, and people have just net some easy wins. Idk maybe its just what I'm seeing. And hardly do I ever see WARs ever netting kills.

    EDIT:
    But elaborating though, I'm thinking more along the lines of being able to kill is harder than being able to protect with this PLD vs WAR thing.
    PLD doesn't have to try to kill but they can assist. As long as they're able to protect their team mates enough so their healers can catch up on heals, their team will almost always be on the winning side.
    As for WARs, they can't really protect anything, they're more to the point of "peeling", but because they bring a higher DPS, they NEED to be able to help get a player's health down enough for a DPS to net the kill or a WAR doing the killing themselves.
    In my opinion, killing is harder than protecting. Otherwise, we'd see more deaths.
    My point is, is that a PLD doesn't have time to watch their teams full time. But a WAR has to be DPSing full time. Because a PLD has a healer that's doing the bulk of the healing, they only have to watch out for their team whenever it's needed. A WAR, although, having two DPS on their side still has to help DPS to net a kill for their team. With this line of thought, I think playing a PLD is much easier than playing a WAR.
    (0)
    Last edited by DxWings; 04-17-2016 at 01:44 PM.

  10. #9
    Player
    xTysonx's Avatar
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    Fenrisulfr Dazkar
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    Malboro
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    Quote Originally Posted by EdgyLatinName View Post
    Pretty much how I see it, although I think the gap between PLD and WAR isn't huge (maybe it is, I don't know) while the gap between those two and DRK is probably significant.

    Dunno, Primal atm is the same 10 dudes fighting each other every que maybe that's clouding my judgement.

    *Meant to quote Renault.
    and the ninjas on primal....so many ninjas.....

    I agree with Renault as well for the most part though
    (0)

  11. #10
    Player
    PotatoGirl's Avatar
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    Fionna Dawnbreaker
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    Goblin
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    Summoner Lv 90
    Quote Originally Posted by Renault View Post

    Now I will list them in an order which I think they are the easiest to CARRY on, meaning a decently skilled player will find more success in playing the job (In Solo Queue):

    Healer: WHM > AST > SCH
    Tank: WAR > PLD > DRK
    MDPS: MNK > DRG > NIN
    RDPS: MCH > BRD > SMN > BLM

    Pretty spot on. With the current way things are at least. We'll see how it changes after the current season if SE decides to give buffs to anyone *cough* DRK *cough*
    (0)

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