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  1. #1
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Kaurie View Post
    That is the point, no? That a WHM has worse sustained DPS due to MP constraints?
    No. I was pointing out that by your definition, factoring MP into the equation would not be considered 'sustained dps', as 0MP is an interruption.
    (0)

  2. #2
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by winsock View Post
    No. I was pointing out that by your definition, factoring MP into the equation would not be considered 'sustained dps', as 0MP is an interruption.
    Well, since you like to be so literal in certain points: Running out of MP would be a limitation, rather than interruption. Imagine it being a car. A red light would be an interruption: You gotta stop for a bit and you can pick up your speed again. Run out of gas and your relative speed drops to nothing.
    (1)

  3. #3
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by winsock View Post
    No. I was pointing out that by your definition, factoring MP into the equation would not be considered 'sustained dps', as 0MP is an interruption.
    The definition of sustained was not my own, I used google definitions which takes it from common dictionary websites.

    That said, you are not understanding the definition. Sustained means lasting for a long time or with 0 interruption,

    For lasting a long time: means if a WHM does 1100 DPS In 3 minutes, but then in a 10 min fight it drops to 300 - meanwhile in the same time a SCH goes from 900 to 800, then the SCH has a higher sustained damage output.
    For 0 interruption: that means if you reach an interruption then it is no longer sustained. Therefore, hitting 0 MP halts the sustained status.

    I am not really sure why this is a hard concept to grasp.
    (0)
    Last edited by Kaurie; 04-29-2016 at 03:04 AM.