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  1. #31
    Player
    AnduinLynn's Avatar
    Join Date
    Jan 2016
    Posts
    120
    Character
    Bailey Reed
    World
    Balmung
    Main Class
    Warrior Lv 60
    There are a lot of functionalities in game (such as marriage) which require story quest completion for their allowance. This could be a lot of work creating loopholes for various completions of the line. I feel like perhaps releasing a new leveling method would be cool, but I've no ideas for a good one.
    (0)

  2. #32
    Player
    Priya's Avatar
    Join Date
    Jun 2012
    Posts
    493
    Character
    Priya Eridian
    World
    Leviathan
    Main Class
    Machinist Lv 90
    I'd like this option. It would be nice to quest while waiting on a dungeon queue as a DPS. Leves work, but they stop at 40-45. Also, I imagine it's annoying when your queue pops in the middle of one. You'd basically have to abandon it and restart after the dungeon.

    Plus it sucks doing the same 4-6 leves over and over and over in one leveling session. At least with quests, once per class means there is more time in between seeing the same quest again, which May mean less burn out for some.
    (0)
    Last edited by Priya; 04-18-2016 at 10:51 PM.

  3. #33
    Player
    OwlBlackX's Avatar
    Join Date
    Jan 2016
    Posts
    573
    Character
    Redde Wing
    World
    Mateus
    Main Class
    Gunbreaker Lv 100
    I was level first pugilist/monk. Then made level machinist came harder level.

    I loved Main guests, I hope if re-do main guests. ALso normal quests as I make new classes.

    I really dislike levemate. It's boring.
    (0)

  4. #34
    Player
    16bitBounty's Avatar
    Join Date
    Aug 2013
    Location
    Houston, TX
    Posts
    559
    Character
    Alyssin Kiger
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Gotta get on that Fate grind.
    (0)

  5. #35
    Player
    Asmodai's Avatar
    Join Date
    Aug 2013
    Posts
    121
    Character
    Nyx Dorne
    World
    Adamantoise
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by 16bitBounty View Post
    Gotta get on that Fate grind.
    Really if fate scaled to the number of people doing them, I wouldnt mind that either. But they dont really and doing it as a single person is super slow.
    (0)

  6. #36
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    I have missed key quests in the past because of all the low level quest icons cluttering the mini map, and quite enjoy having finally completed everything. As long as this hypothetical quest repeating feature stayed optional I wouldn't mind. Personally I prefer having completed one time quests to remain completed. If I want to do repeatable quests or quest-like activities I have 12 daily quests per day, 6 leve quests per day, 3 clan mark bills per day, sightseeing log, hunting log for each class and an unlimited amount of fates which work just like quests (kill mobs, gather flowers, kill "boss", escort).
    (1)

  7. #37
    Player
    WinterLuna's Avatar
    Join Date
    Dec 2013
    Location
    Doma
    Posts
    1,377
    Character
    Indira Light
    World
    Twintania
    Main Class
    Astrologian Lv 69
    Still don't agree with this.. I like things to be completed. Like Reinha said, I prefer one time quests to remain that way. Again, nobody has really provided a counter argument to the fact the character timeline would be completely messed up when repeating certain quests too.

    I wouldn't mind repeatable quests, but only new implemented ones. I don't want to have to repeat old content for the sake of completion.
    (0)

  8. #38
    Player
    Altanas's Avatar
    Join Date
    Jun 2011
    Location
    Bastok
    Posts
    748
    Character
    Altanas Aidendale
    World
    Excalibur
    Main Class
    Lancer Lv 70
    An alternative or a compromise could well be inserting a Repeatable Story Arc in each and every field zone.

    It would be composed of a long quest, say about 10 times as long as normal quests.

    It would also be level synced for challenge.

    The quest would start at the lowest level area of that zone and auto-update the objective and lead you around the zone exploring, killing trash, killing sub-bosses, fetch quests, participating in FATEs, etc
    This would be the one way to make it different to beastmen dailies which just send you from A to B then back A in a repetitive fashion.

    It would encourage players to shift around the open world, making it feel less empty to newer players and revitalise these zones where FATEs stay up until expiry. Also players would have incentive to use their chocobos again.

    For characters at level cap, these repeatable story arcs could reward tomes or other currencies even beastmen currencies as a reward for clearing the zone.


    It also sounds like what would happen lore wise should Deftarm and Co expand their adventurer services throughout the world.

    The story arc would be repeatable weekly so as not to completely effect roulettes etc.
    (2)

  9. #39
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Exactly
    Changing all quests into repeatable quests? no
    Bring new repeatable quests, designed to be repeatable from the beginning, into every zone without messing up with the chronological order of the current story quests? yes
    (2)
    Last edited by Felis; 04-24-2016 at 05:53 AM.

  10. #40
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Quote Originally Posted by WinterLuna View Post
    Still don't agree with this.. I like things to be completed. Like Reinha said, I prefer one time quests to remain that way. Again, nobody has really provided a counter argument to the fact the character timeline would be completely messed up when repeating certain quests too.

    I wouldn't mind repeatable quests, but only new implemented ones. I don't want to have to repeat old content for the sake of completion.
    The character timeline becomes screwed up anyway. You can still see pre 3.0 Alphinaud if you do the coils late and still see Estinien not corrupted if you start DRG quests late as well.
    (0)
    Last edited by Jetstream_Fox; 04-24-2016 at 07:02 AM.

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