Quote Originally Posted by Soukyuu View Post
I've read about that in one of the recent interviews, they said they'll make sure it will be fixed.

It's also not DirectX's fault but their inability to read documentations. This topic was discussed to death several times before though, so I won't bother.
that is why I said "but that is more with Direct X then anything (still on their end though)"

it is a problem with direct X technically, but its SE not doing it right"