Yus, then I could just be a SMN in expert roulette like I already pretend to be.
Yus, then I could just be a SMN in expert roulette like I already pretend to be.
hahaha, I am assuming you are just adding your joke to my own :P Obviously, without Fairy there would need to be some heals. I wouldn't be surprised if the tank could survive on self heals long enough with having 3 DPS burning stuff down so fast though.
I wish we could have this by now. A easy way to implement is that when a class is missing or want to scramble, you have to revote and then you choose your role. I doubt it can be that hard either.
PS: yes it can be abused. Just like everything else in this game: it's up to them to make it abuse-proof, not to us.
Last edited by Voltyblast; 04-16-2016 at 08:07 AM.
It is easy to stop it from being abused. Make it so you can only switch to a different role while waiting for the slot to refill. Much like the question that pops about "Refill position?" or whatever, make it ask if someone is willing to change roles. If yes 1 person may switch to the needed role (such as DPS to heal/Tank), after that it is locked until the position is filled. However yes if your talking allow it at anytime it is just asking for trouble to go into a dungeon to have "those" people try to force the DPS to change classes "You have a level 60 blackmage, go on that instead of your MCH"

While it may sound easy to do, chances are it would mess with the DF algorithm to replace the missing members. Only way I can see it really working without putting a fork in the algorithm is to only allow job changes if the party is not "looking for members". Essentially, when someone leaves, a prompt pops up for the PT leader asking if they want to replace those roles. I think this would be the only safe place you could actively switch to a missing role without it messing with the matchmaking.
If anyone remembers 1.18 and the introduction of apt of the systems we have in place for 2.0 and beyond (combo system, diminishing returns, etc.) they allowed job switching at any time. Abuse of this systems was more along the times of job quality and quantity which doesn't work with 2.0 and beyond with lockouts. Though with the inclusion of crafted gear once again being viable and penta-melds pushing the boundaries this could make things work again. That being said in 1.18 you were required to have a particular set of jobs leveled with corresponding high-end gear if you wanted to clear speed runs for the bonus chest. People without both were ostracized and made to weep in the corner...tough times for people who were previous raiders in others games but couldn't keep up with the curve.

If you mean removing the cooldown for switching,.... Hell, I'd like this at ANY time. "Boy, I'd sure love to save you from dying Mr. Sprout Guy, but alas I have to wait until I come off cooldown, so I guess I'll just have to stand here and watch you die, then just res you unnecessarily *sigh* " I get why they do it, but still,....



It would be abused and Duty finder would be terrible. I dont think how it cant be abused. DCUO is a perfect example of how it can be abused.
It would just reset that algorithm. E.g. if the tank leaves and the party leader sets DF to search for a new tank, but then their healer decides to switch to tank instead, that would end the search for a new tank and begin another search, this time for a new healer.
What's there to abuse? If your party is missing role X, then switching to role X just changes which role is missing. You're missing one or the other in either case, the only differences are how hard that role is to refill, or how hard it is to do without if you go shorthanded.
Well, I guess there might also have to also be some rules regarding whether you can roll Need on loot drops. I'd guess that it's the job you played during a fight that determines whether you can Need on loot from that fight. So no waiting until you see what's in the chest, then switch to the job that can Need on it (like from one DPS job to another while running shorthanded with an empty DPS slot). But so long as that rule is in place, I don't see anything abusable from a system that lets you (while out-of-combat) switch to a job whose role is currently missing from your party.
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