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  1. #1
    Player
    Mutemutt's Avatar
    Join Date
    Oct 2013
    Posts
    339
    Character
    Mumuki Muki
    World
    Leviathan
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by zuubatto View Post
    *snip*

    Each one continues to bring unique strengths and weaknesses. Instead, all this does is diminish the utility of an already selective use spell, especially if what I've seen people report about heavy damage interrupting it too is the case! (I cannot confirm this myself, having not yet put that to the test)

    Even if being interrupted before the bulk of the damage goes out is relatively rare, that doesn't mean it doesn't happen.
    I just think people are being a tad bit dramatic about the most obscure aspect of the ability is all.

    Oh and that person talking about heavy damage interrupting the Collective Unconsciousness was talking about pvp. But for the sake of thoroughness, I went and tested this out in the Odin trial and it looks like damage, even when it's high enough (talking 10k+ here) to certainly interrupt every other cast, will not interrupt CU. Of course, damage interrupting spells in pve was really rare to begin with, unless you were tanking something you weren't supposed to be that is. I can't really test it out right now, but I'm going to guess that those few oddball damage interrupting moves (t5 fireball and the lb thing in Levi HM/EX?) also won't interrupt CU.

    Edit: tested the spumes in Levi HM (low damage, but always interrupts if it deals damage), CU still stays strong. I'm going to go ahead and say that only CC effects and the like are going to interrupt the move and it doesn't get budged by just damage even in the special cases like spume exploding.
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    Last edited by Mutemutt; 04-21-2016 at 11:25 PM.