Quote Originally Posted by Lemuria View Post
Maybe they intentionally make the relic quests as horrible as possible to put people off doing them, and therefore increase the rarity of said relic weapon? That way when you walk down the street with that relic weapon people can say "Damn, that gal has way too much time on her hands!"
dont think so , this relics are excuses to keep ppl running on the wheel , following the carrot , while doing old content and helping new players (the favorite children of SE) , plus is more easy to ask ppl to do tribes quest , alexander normal , fates and old dungeons , than creating new content for the relic...there is 0 new content created for Anima...is all reclyced , hell even SE is using 2.0 content for the 3.0 relic....2.0 tribes quest, 2.0 dungeons , Crystal tower???.

MMorpgs are grinds and always will be , yup but there are ways to mask grinds , or make grinds fun ....we pay a monthly sub for that, games are supposed to entertain players.

Thats why if the grind or the task isnt fun , i just avoid it , thanks the twelve that relics are "optional"....still im dissapointed how SE managed the quest chain....doing the same mistakes as 2.0 relic....but i guess some ppl like it ! , more power to them i guess