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  1. #1
    Player
    Altanas's Avatar
    Join Date
    Jun 2011
    Location
    Bastok
    Posts
    748
    Character
    Altanas Aidendale
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Would be more bearable if you crept up in single digits of ilvls as you grinded. So instead of trading in the full 80/80 etc lot of items, you traded in a 1/4 at a time or something. So even doing it casually every few weeks you go up an ilvl or two.

    In ARR relic, players who joined late were using sub par ilvl relics towards the end of 2.x
    (0)

  2. #2
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Altanas View Post
    Would be more bearable if you crept up in single digits of ilvls as you grinded. So instead of trading in the full 80/80 etc lot of items, you traded in a 1/4 at a time or something. So even doing it casually every few weeks you go up an ilvl or two.
    People will still complain.
    See Animus books

    Quote Originally Posted by FoxyAreku View Post
    Did atma pre-nerf, completed my zeta, still think unidentified items are the worst thing they've ever made.

    I would rather do a thousand fates than this. At least I'm almost done.
    Do 100 FATEs in the same zone during the week and then let's see if you can still write the same. Maybe the memory is not fresh anymore
    (0)
    Last edited by Felis; 04-16-2016 at 02:39 PM.

  3. #3
    Player
    Deedsie's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    353
    Character
    Deedlit Blanchimont
    World
    Excalibur
    Main Class
    Red Mage Lv 70
    ok honestly if they nerf it, just nerf it by half. instead of 80 just bring it down to 40. so 10 10 10 10. and reduce the number of crafting items by 2. or keep the 80 and remove the need for the crafting items.
    I wouldn't nerf item number requirement but would tome/beast token cost per item.
    (0)