Quote Originally Posted by Nezkeys79 View Post
4)Dps who don't look at their threat gauge and have no idea when to back off, or switch mobs, or don't even use enmity reducing abilities at all.
TBH, most jobs/classes don't get their enmity-reducing abilities until... 36-ish? (Unless they're cross-classing them and don't prioritize other skills first.) So sure, if you end up in Qarn, you could expect Bards & Dragoons to use Quelling/Elusive, but before that, it's not certain they'll have them. And from Cutter's Cry and up, all tank classes can have their tank stance available, so by that point the issue has mostly gone away. (Until you end up at level 50 dungeons and don't have i110+ gear, and then when you end up at lvl60 with non-max gear.)
Checked it up, and Bards get theirs at 34 (so possible if they're max allowed level in Brayflox), Dragoons at 35 (job quest) and Conjurer/White Mage at 38. I think those are the only ones available. The only one crossclassable is Quelling Strikes (BRD), so... ^^;

That said, it definitely is partly the DDs' responsibility to stay below the tank's aggro. Of course, if it happens to be a "my sub, my gameplay" tank it's not easy, but... ideally you should switch target (if possible), or hold back a little if you end up on orange. You know, maybe not kick B4B or Raging Strikes just then and keep slammin' the mob till it breaks.

One thing that annoys me is that there's no equivalent on the tank's side for the "almost about to gain aggro". If there at least was a, say, red arrow pointing downwards, to indicate that one or more players had orange on that mob, it'd help the tank with reestablishing aggro on those mobs. Instead, you don't get a clue (unless you're on that mob) until it goes orange and peels off for a DD or the healer.