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  1. #26
    Player
    Nezkeys79's Avatar
    Join Date
    Apr 2016
    Location
    United Kingdom
    Posts
    51
    Character
    Nez Mcnezza
    World
    Odin
    Main Class
    Paladin Lv 60

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    Quote Originally Posted by ashwich View Post
    Does it annoy me when a dps pull ahead of myself (and I pull PRETTY fast)? yes. Do I still take things off them? yes, because it's my job. It's a waste of time to sit there, watch someone die, get raised then argue about it for the next half an hour.
    What if after that pull you took things off them but they called you a shit tank that doesn't know your job in party chat, and then you got vote kicked? I agree it's a waste of time to watch them die and argue for the next 30 minutes but when you are being abused in party chat for their selfishness, especially when you fixed the situation by reclaiming aggro it's hard not to defend yourself

    Quote Originally Posted by ashwich View Post
    now. people need to understand lower level tanking does suck a bit post recent change, war and drk get their enmity stance early, which is good. PLD is kind of awkward. sword oath is fine on a single target boss. what's really bad is before you get your Halone, and the period right before you get shield oath but when dps get their dmg buff traits around lvl 40 (and you're 39). So you end up relying a lot more on flash than you do later on. But it would be nice if more people are aware of this and at least let the tank do the pull.
    +1

    I just did Thousand Maws of Toto Rak on DF roulette. You get Halone but neither stance. Literally every pack this dps was pulling hate inbetween Halones on one mob. Now consider I have 3-4 mobs on me if you have another dps attacking another mob and you are in a yo-yo battle of enmity on one mob you are gonna lose it on something at some point. Flash spam is the only thing you can do to deal with the other mobs because your Halone is having to go on one mob. YOu cant rotate your combo if the dps is pulling ahead in between every halone. Flash spam however is still not enough in some scenarios if the dps is making it difficult because I hawkeye the guage and see exactly what it does when applied. I spammed flash to the point of emptying my mp and it still made no difference as one mob tore away. This is ultimately slowing the run down more than any other tactic (like all dps attacking the same mob as tank, or stifling their dps temporarily to make sure the tank stays on top) because you have to wait for mp regen back to full at every camp. Also a dead dps=no dps which further slows down the run. I'd much rather have the dps do slightly less damage at the expense of a smoother, faster run where nobody dies. Unfortunately some are too proud to accept that they cant do their highest damage all the time. Obviously I'm not saying this should be the case in every dungeon put pld in some early dungeons as you've said...is horrible...and the dps and healers need to work harder to help them. Obviously the pld has to working harder than usual too
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    Last edited by Nezkeys79; 04-21-2016 at 03:24 AM.

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