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  1. #131
    Player
    Tagihi's Avatar
    Join Date
    Dec 2011
    Posts
    372
    Character
    Lhei Fox
    World
    Phoenix
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Nora_of_Mira View Post
    That's considered casual? Jeeze, I'm glad i dont raid seriously. The statics I used to sub for did maybe 4-6 a week.
    my team raid 3 hours 3 times a week. And that what icall casual.
    (0)

  2. #132
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Judge_Xero View Post
    Shhhh I know that but most people don't realize it. They only see 4 separate bosses of which they keep wiping on the same 2-3. For some reason it causes people to burn out quicker.
    There's a very simple reason for this.
    Taking Ratfinx as an example... It has several phases, but the transitions between them are smooth.
    A6S, each "phase" is very different from the previous. There is no smooth transition from one to another.

    It's very easy to burn out when the transition between "phases" are jerky like with A6S.
    T9 had the same problem imo... the transition between meteor phases and heavensfall and later was not smooth.
    (2)
    Last edited by Nekodar; 04-15-2016 at 05:09 AM.

  3. #133
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Morzy View Post
    Really didnt expect them to go and nerf it honestly. They let Gordias kill teams but no they go and nerf this so quickly and to be completely honest raiders should have i230 weapon by now with a overall ilvl of 225-230 or more so i cant really see these nerfs being viable ornecessary. Meanwhile teams spent 3 months clearing a3s.
    Are you saying that SE should repeat the mistakes of the past then?
    (0)

  4. #134
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Miscreant View Post
    Also you guys know that Compressed Water can now be passed with two people instead of four. Thats a pretty big nerf right there, you can create a lot of melee uptime with that.
    Two people, if they have 18k HP or more with mitigation up from what I was told.
    Meaning VIT melds and mitigation and barely surviving, putting more pressure on the healers where the patch was supposed to lessen the pressure on the healers.
    (1)

  5. #135
    Player
    Olympus's Avatar
    Join Date
    Mar 2014
    Posts
    54
    Character
    Doctor Zuse
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Having read through this and seen support on both sides of the A6S nerf, I have the following to say:

    It's time to introduce more tiers of difficulty. Normal mode and Savage mode aren't enough. The old A6S belongs at the top level. The new A6S belongs at the medium level, along with A5S and A7S.

    As someone who is disappointed by the nerf to a formerly fun, challenging fight, Savage seems to be getting far too easy, especially while it's still relevant so early in the patch. I hope this isn't a trend...
    (2)

  6. #136
    Player
    Murakami7's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    39
    Character
    Ezra Altair
    World
    Tonberry
    Main Class
    Arcanist Lv 60
    My group started A7S last week, we're already pretty close to a clear now. Considering how long A6S took us, there is definitely a sort of imbalance in the difficulty level. I think the only thing that needed modifying were the Vortexer's lightning and water debuffs. Then again, from what I've heard it's the divebombs that were giving a lot of other groups issues.
    (0)

  7. #137
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Nekodar View Post
    Are you saying that SE should repeat the mistakes of the past then?
    Their mistake is having no medium difficulty raid tier
    (3)

  8. #138
    Player
    Janhyua's Avatar
    Join Date
    Aug 2014
    Posts
    451
    Character
    Janhyua Yotsuyu
    World
    Tonberry
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Nekodar View Post
    There's a very simple reason for this.
    Taking Ratfinx as an example... It has several phases, but the transitions between them are smooth.
    A6S, each "phase" is very different from the previous. There is no smooth transition from one to another.

    It's very easy to burn out when the transition between "phases" are jerky like with A6S.
    T9 had the same problem imo... the transition between meteor phases and heavensfall and later was not smooth.
    But that fight is so epic thou....
    (0)

  9. #139
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    I can see why they nerfed it. They don't want a server migration repeat. And they are gun shy from the last one. They aught to find a way to fix it. But I guess stemming the flow is what they settled on.
    (0)

  10. #140
    Player
    Wizel's Avatar
    Join Date
    Mar 2014
    Posts
    65
    Character
    Wizel Balan
    World
    Gilgamesh
    Main Class
    Gladiator Lv 60
    Raid group I am in downed the fight tonight (we were working on Vortexer before nerfs), it is still difficult, people need to be aware of mechanics but it is more forgiving on time and damage, I honestly feel the fight is right where it needs to be now and what it should have been at the start. Little mistakes will cost you greatly, but 1 or 2 deaths now are not a guaranteed wipe on time when you are at the final boss.
    (5)

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