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  1. #1
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Miscreant View Post
    Also you guys know that Compressed Water can now be passed with two people instead of four. Thats a pretty big nerf right there, you can create a lot of melee uptime with that.
    Two people, if they have 18k HP or more with mitigation up from what I was told.
    Meaning VIT melds and mitigation and barely surviving, putting more pressure on the healers where the patch was supposed to lessen the pressure on the healers.
    (1)

  2. #2
    Player
    Olympus's Avatar
    Join Date
    Mar 2014
    Posts
    54
    Character
    Doctor Zuse
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Having read through this and seen support on both sides of the A6S nerf, I have the following to say:

    It's time to introduce more tiers of difficulty. Normal mode and Savage mode aren't enough. The old A6S belongs at the top level. The new A6S belongs at the medium level, along with A5S and A7S.

    As someone who is disappointed by the nerf to a formerly fun, challenging fight, Savage seems to be getting far too easy, especially while it's still relevant so early in the patch. I hope this isn't a trend...
    (2)

  3. #3
    Player
    Vivi_Bushido's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    830
    Character
    Hott Cocoa
    World
    Spriggan
    Main Class
    Bard Lv 80
    Quote Originally Posted by Olympus View Post
    Having read through this and seen support on both sides of the A6S nerf, I have the following to say:

    It's time to introduce more tiers of difficulty. Normal mode and Savage mode aren't enough. The old A6S belongs at the top level. The new A6S belongs at the medium level, along with A5S and A7S.

    As someone who is disappointed by the nerf to a formerly fun, challenging fight, Savage seems to be getting far too easy, especially while it's still relevant so early in the patch. I hope this isn't a trend...
    The alternative is AS3, which caused more people to unsub rather then stick around far more than any other fight or instance in this game. I think this time, SE is choosing to cater to casual players in terms of difficulty, wither if content was originally designed to be difficult to begin with.
    (3)
    Last edited by Vivi_Bushido; 04-15-2016 at 04:43 PM.

  4. #4
    Player
    jssanderson747's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    136
    Character
    Sam Lihzeh
    World
    Cactuar
    Main Class
    Bard Lv 80
    Quote Originally Posted by Nekodar View Post
    Two people, if they have 18k HP or more with mitigation up from what I was told.
    Meaning VIT melds and mitigation and barely surviving, putting more pressure on the healers where the patch was supposed to lessen the pressure on the healers.
    Conversely, you could just do the 5 stack method that makes organizing super easy
    (0)