I would rather have Echo, you can turn it off so the fight gets preserved in it's original form.Dunno why everyone is so upset or surprised with this nerfs, even tho we could have seen it coming since in one live letter(i think it was) he said that he feels like a6s is too much harder than a7s.
Yeah i agree the fight was easy once you get the drill of it but hey not everyone is at the same level, also i dont mind nerfs like this, i would have disliked if they put echo that is the nerf that i dont like xD
Cheers
When you're looking at magnitudes raid-wide damage doing 15k with paralyze, echo doesn't help that (just like how echo doesn't help on fights like T7 or t9). Not to say it won't make the fight easier in some sense, but it doesn't resolve why most groups can't get through it if they don't have the luxury of time.
It doesn't make sense in any perspective for a fight that isn't the final one to have a significantly high difficulty jump, let alone the difficulty curve be out of order (since a7s is arguably easier than a6s)People say "it's only the second fight in the tier". If SE gets away with nerfing one fight that people have been able to clear already. What's stopping them from nerfing more fights because they want "more people to clear"?
It's SAVAGE for a reason, if one group can do it, any group can do it.
Looking beyond the intent of the dungeon, that's been a problem since 3.x. Savage is the to-go raid difficulty for any form of static. You can't look at anyone straight in the eyes and say normal mode or void ark is supposed to be just that. The closest you'd get were the EX trials, and those are incredibly far and few inbetween. A3s and the raiding scene is a perfect example of that.
This is...the same scenario except for 1 key point; Dark souls is a single player game. The time investment is all on you and can be done on your own pacing. Getting 7 other people to meet that critera, not so much and it can easily lead to burn out and frustration when one more or are holding you back. Dark souls is popular as is because of the soul-crushing difficulty, not the rewards it gives for doing so.This is why games like Dark Souls are so fun. Yes, you have really really hard content, but once you beat it; you most likely get something way worth the effort for what you did, it feels good. When you go through all that stress, and get nothing? .... The content's armor isn't even GOOD looking.
Last edited by RiceisNice; 04-14-2016 at 11:53 PM.
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Lets face it though, if you don't have the luxury of time the raids in this game probably aren't for you.When you're looking at magnitudes raid-wide damage doing 15k with paralyze, echo doesn't help that (just like how echo doesn't help on fights like T7 or t9). Not to say it won't make the fight easier in some sense, but it doesn't resolve why most groups can't get through it if they don't have the luxury of time.
But thats silly anyway, everyone in my static is in full time employment, lawyers, designer, programmers etc one guy even has a wife and kids on top of that, we still manage our time well enough to be on the last 10% of A7S.
Did you want a medal? These changes were likely implemented for the groups who've been stuck in the fight due to the difficulty of the first few bosses in the encounter causing time to be wasted. Some groups emply vastly different strategies that might cause different problems or cause zero problems. Half my server's raid scene is still in there working on mostly vortexer and swindler, and I'm sure if I asked, most of them would probably tell me the reason that's still the case is because of all the crap that can happen before you even reach those nerds.Lets face it though, if you don't have the luxury of time the raids in this game probably aren't for you.
But thats silly anyway, everyone in my static is in full time employment, lawyers, designer, programmers etc one guy even has a wife and kids on top of that, we still manage our time well enough to be on the last 10% of A7S.
That's kinda my point, there's no other raid otherwise. It's savage and EX trials when it comes to static raiding. That aside though, there being no raid suited for those type of players is what causes end game to bleed like it did in gordias. Normal Mode could have been for that, but instead it's DF-level for a weekly clear to get gear pieces.
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To be honest i thought we were talking about going back to raids with Echo, being as you replied to my comment about Echo. But I follow you now, surely if you want to raid and you have no free time you go into these thing expecting this? Raiding is a big time sink, there's not a lot you can do about that. I only raid for 7-10 hours a week (varies week by week) if I had less time than that I wouldn't raid.That's kinda my point, there's no other raid otherwise. It's savage and EX trials when it comes to static raiding. That aside though, there being no raid suited for those type of players is what causes end game to bleed like it did in gordias. Normal Mode could have been for that, but instead it's DF-level for a weekly clear to get gear pieces.
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