Did you clear A2S?T4 has never seen a reappearance since the First Coil. We don't do trash runs anymore.
T7 was subjectively harder. Once you performed your mechanics well, it was easy. However, the bigger issue was often that one mistake = massive deaths and a snowball effect. However, I still remember groups having just as much difficulty with T8. It's just that T8 had more opportunity for recovery after a death.
T10 being harder than T11 is kinda... lul. Not even sure I agree, considering they were both about on the same level. Heck, I feel like people had more difficulty with Tethers than they did with Heat Lightning/Charges.
And as another poster poitned out, SE wants to -avoid- what happened with A3S. So, that's specifically the one they are trying to address.
T7 was 100% harder, T8 was a striking dummy
Also you guys know that Compressed Water can now be passed with two people instead of four. Thats a pretty big nerf right there, you can create a lot of melee uptime with that.
Last edited by Miscreant; 04-14-2016 at 10:52 PM.
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