Quote Originally Posted by Miscreant View Post
But then
T2 was harder than T4 (pre enrage strat)
T7 was harder than T8
T10 was harder than T11
A3S was harder than A4S (if you used the sac strat and weren't playing a healer)


I'm not sure why the turns/floors have to be in order of difficulty all of a sudden.
T4 has never seen a reappearance since the First Coil. We don't do trash runs anymore.
T7 was subjectively harder. Once you performed your mechanics well, it was easy. However, the bigger issue was often that one mistake = massive deaths and a snowball effect. However, I still remember groups having just as much difficulty with T8. It's just that T8 had more opportunity for recovery after a death.
T10 being harder than T11 is kinda... lul. Not even sure I agree, considering they were both about on the same level. Heck, I feel like people had more difficulty with Tethers than they did with Heat Lightning/Charges.

And as another poster poitned out, SE wants to -avoid- what happened with A3S. So, that's specifically the one they are trying to address.