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  1. #61
    Player
    FinaSel's Avatar
    Join Date
    Feb 2016
    Posts
    646
    Character
    Fina Sela'dor
    World
    Carbuncle
    Main Class
    Ninja Lv 70
    I don't raid, so the only thing I noticed was that in PvP White Mage's Repose time was shortened from 15 seconds to 8 seconds!
    Yet, Black Mage's sleep was only shortened from 15 to 12?

    I can (kind of) understand shortening the time, but why is White Mage's shortened so much more?
    (1)

  2. #62
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by Ragnorak View Post
    I love when the people who don't raid come to put their opinion on raid content
    Thank you for assuming and being ignorant, instead of checking what people actually do. My group is on Vortexter prog on A6S and that's pre-nerf, so keep your assumptions to yourself.
    (3)



    Baby, tell me, what's your motive?

  3. #63
    Player
    MerleSirlos's Avatar
    Join Date
    Jun 2015
    Posts
    70
    Character
    Fuyuki Gunji
    World
    Louisoix
    Main Class
    Marauder Lv 90
    Quote Originally Posted by FinaSel View Post
    I don't raid, so the only thing I noticed was that in PvP White Mage's Repose time was shortened from 15 seconds to 8 seconds!
    Yet, Black Mage's sleep was only shortened from 15 to 12?

    I can (kind of) understand shortening the time, but why is White Mage's shortened so much more?
    they mentioned it in the forum, because of fluid aura- repose combo.
    (0)

  4. #64
    Player
    Elky's Avatar
    Join Date
    Jan 2015
    Posts
    126
    Character
    Elk Macha
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 60
    So just nerfs and buffs for pvp and raiding? How exciting. ~o~ Can't wait to do what I've always been doing.
    (1)

  5. #65
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Miscreant View Post
    But then
    T2 was harder than T4 (pre enrage strat)
    T7 was harder than T8
    T10 was harder than T11
    A3S was harder than A4S (if you used the sac strat and weren't playing a healer)


    I'm not sure why the turns/floors have to be in order of difficulty all of a sudden.
    T4 has never seen a reappearance since the First Coil. We don't do trash runs anymore.
    T7 was subjectively harder. Once you performed your mechanics well, it was easy. However, the bigger issue was often that one mistake = massive deaths and a snowball effect. However, I still remember groups having just as much difficulty with T8. It's just that T8 had more opportunity for recovery after a death.
    T10 being harder than T11 is kinda... lul. Not even sure I agree, considering they were both about on the same level. Heck, I feel like people had more difficulty with Tethers than they did with Heat Lightning/Charges.

    And as another poster poitned out, SE wants to -avoid- what happened with A3S. So, that's specifically the one they are trying to address.
    (1)

  6. #66
    Player
    Miscreant's Avatar
    Join Date
    Dec 2013
    Location
    Lisma
    Posts
    351
    Character
    Claire Delune
    World
    Ragnarok
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Eidolon View Post
    T4 has never seen a reappearance since the First Coil. We don't do trash runs anymore.
    T7 was subjectively harder. Once you performed your mechanics well, it was easy. However, the bigger issue was often that one mistake = massive deaths and a snowball effect. However, I still remember groups having just as much difficulty with T8. It's just that T8 had more opportunity for recovery after a death.
    T10 being harder than T11 is kinda... lul. Not even sure I agree, considering they were both about on the same level. Heck, I feel like people had more difficulty with Tethers than they did with Heat Lightning/Charges.

    And as another poster poitned out, SE wants to -avoid- what happened with A3S. So, that's specifically the one they are trying to address.
    Did you clear A2S?
    T7 was 100% harder, T8 was a striking dummy

    Also you guys know that Compressed Water can now be passed with two people instead of four. Thats a pretty big nerf right there, you can create a lot of melee uptime with that.
    (0)
    Last edited by Miscreant; 04-14-2016 at 10:52 PM.

  7. #67
    Player
    jssanderson747's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    136
    Character
    Sam Lihzeh
    World
    Cactuar
    Main Class
    Bard Lv 80
    The only real nerf I find helpful are the blaster changes. Everything else seemed highly unnecessary, but totally fine I guess. I'm not gonna complain. We were already almost done getting consistent with brawler anyway so I guess swindler will be even easier
    (3)

  8. #68
    Player
    Tagihi's Avatar
    Join Date
    Dec 2011
    Posts
    372
    Character
    Lhei Fox
    World
    Phoenix
    Main Class
    Dark Knight Lv 70
    Many hate the as6 nerf but be happy you did beat it before it. But for casual teams who do prolly 9hours of raid each week struggle very hard on this.
    this just help move forward.

    People should not cry over it.
    Still its not super nerf!! Mechanics are same but survivable if something goes wrong.
    (2)

  9. #69
    Player
    jssanderson747's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    136
    Character
    Sam Lihzeh
    World
    Cactuar
    Main Class
    Bard Lv 80
    Quote Originally Posted by Miscreant View Post
    Also you guys know that Compressed Water can now be passed with two people instead of four. Thats a pretty big nerf right there, you can create a lot of melee uptime with that.
    Wow, if that's true, this patch is hilarious
    (0)

  10. #70
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Dunno how to feel about A6S since that was the one my team was almost done progressing on. On one hand, it'll be way easier now, and we'll probably get it done this week... on the other I wish we would've been informed about the nerfs actually happening before they did (I know there was talks of it from Yoshi, but nothing concrete until this sudden bomb happened). This is so weird...
    (0)

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