This is just another case of SE not being capable of balancing their raids properly to begin with. The change was in response to A6S being considered harder to take down to AS7. Which by feedback from people who are at least on AS8 right now, seems to be the case.

I don't think it should of been changed. SE should of just taken it as a lesson for the next tier of raids. Which is funny they decide to do this now because AS3 was arguably harder than AS4 mechanics wise. Same with T7 in Coils being much harder than T8. Where were those changes during their prime?

I can really only agree with a nerf if it is a mechanic that is borderline broken like pre-nerf tornadoes in T5 of Coil. A6S before the nerf was most definitely more than doable by a midcore group. Especially at the gear ilvl people are reaching right now.

Well this is raiding today folks. Like I preached for months before release that SE will keep reducing the difficulty of the hardest content till the game goes from being 97% casual content to 100%.

I do really wonder if SE even cares about the raiding scene at all. Maybe they should just stop Savage raids and just use those resources to make another Lords of Verminion game.

Ohh look at that, myself being overly dramatic again. :O