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  1. #1
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Miscreant View Post
    Also you guys know that Compressed Water can now be passed with two people instead of four. Thats a pretty big nerf right there, you can create a lot of melee uptime with that.
    Two people, if they have 18k HP or more with mitigation up from what I was told.
    Meaning VIT melds and mitigation and barely surviving, putting more pressure on the healers where the patch was supposed to lessen the pressure on the healers.
    (1)

  2. #2
    Player
    Olympus's Avatar
    Join Date
    Mar 2014
    Posts
    54
    Character
    Doctor Zuse
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Having read through this and seen support on both sides of the A6S nerf, I have the following to say:

    It's time to introduce more tiers of difficulty. Normal mode and Savage mode aren't enough. The old A6S belongs at the top level. The new A6S belongs at the medium level, along with A5S and A7S.

    As someone who is disappointed by the nerf to a formerly fun, challenging fight, Savage seems to be getting far too easy, especially while it's still relevant so early in the patch. I hope this isn't a trend...
    (2)

  3. #3
    Player
    jssanderson747's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    136
    Character
    Sam Lihzeh
    World
    Cactuar
    Main Class
    Bard Lv 80
    Quote Originally Posted by Nekodar View Post
    Two people, if they have 18k HP or more with mitigation up from what I was told.
    Meaning VIT melds and mitigation and barely surviving, putting more pressure on the healers where the patch was supposed to lessen the pressure on the healers.
    Conversely, you could just do the 5 stack method that makes organizing super easy
    (0)

  4. #4
    Player
    FinaSel's Avatar
    Join Date
    Feb 2016
    Posts
    646
    Character
    Fina Sela'dor
    World
    Carbuncle
    Main Class
    Ninja Lv 70
    I don't raid, so the only thing I noticed was that in PvP White Mage's Repose time was shortened from 15 seconds to 8 seconds!
    Yet, Black Mage's sleep was only shortened from 15 to 12?

    I can (kind of) understand shortening the time, but why is White Mage's shortened so much more?
    (1)

  5. #5
    Player
    MerleSirlos's Avatar
    Join Date
    Jun 2015
    Posts
    70
    Character
    Fuyuki Gunji
    World
    Louisoix
    Main Class
    Marauder Lv 90
    Quote Originally Posted by FinaSel View Post
    I don't raid, so the only thing I noticed was that in PvP White Mage's Repose time was shortened from 15 seconds to 8 seconds!
    Yet, Black Mage's sleep was only shortened from 15 to 12?

    I can (kind of) understand shortening the time, but why is White Mage's shortened so much more?
    they mentioned it in the forum, because of fluid aura- repose combo.
    (0)

  6. #6
    Player
    FinaSel's Avatar
    Join Date
    Feb 2016
    Posts
    646
    Character
    Fina Sela'dor
    World
    Carbuncle
    Main Class
    Ninja Lv 70
    Quote Originally Posted by MerleSirlos View Post
    they mentioned it in the forum, because of fluid aura- repose combo.
    Ah, I didn't see that. Is the fluid aura - repose combo such a bad thing? I thought it was a useful tactic?
    (0)

  7. #7
    Player
    LadyVal's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    684
    Character
    Valentina Jalenoux
    World
    Siren
    Main Class
    Scholar Lv 80
    Quote Originally Posted by FinaSel View Post
    Ah, I didn't see that. Is the fluid aura - repose combo such a bad thing? I thought it was a useful tactic?
    It is, but since no other healing class could do something similar, they decided to nerf it for WHM.
    (0)

  8. #8
    Player
    Elky's Avatar
    Join Date
    Jan 2015
    Posts
    126
    Character
    Elk Macha
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 60
    So just nerfs and buffs for pvp and raiding? How exciting. ~o~ Can't wait to do what I've always been doing.
    (1)

  9. #9
    Player
    jssanderson747's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    136
    Character
    Sam Lihzeh
    World
    Cactuar
    Main Class
    Bard Lv 80
    The only real nerf I find helpful are the blaster changes. Everything else seemed highly unnecessary, but totally fine I guess. I'm not gonna complain. We were already almost done getting consistent with brawler anyway so I guess swindler will be even easier
    (3)

  10. #10
    Player
    Tagihi's Avatar
    Join Date
    Dec 2011
    Posts
    372
    Character
    Lhei Fox
    World
    Phoenix
    Main Class
    Dark Knight Lv 70
    Many hate the as6 nerf but be happy you did beat it before it. But for casual teams who do prolly 9hours of raid each week struggle very hard on this.
    this just help move forward.

    People should not cry over it.
    Still its not super nerf!! Mechanics are same but survivable if something goes wrong.
    (2)

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