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  1. #1
    Player
    Khemorex's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    558
    Character
    Khalindra Nela
    World
    Cerberus
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Vivi_Bushido View Post
    Love how everyone is complaining that the nerfs is making things too easy. Look at Gordias. If they make content too difficult, people complain and quit.
    Easy content, difficult content. SE just can't win can they?
    Agree totaly with you!
    (0)

  2. #2
    Player
    Seraphix2407's Avatar
    Join Date
    Aug 2013
    Posts
    674
    Character
    Arawn Wymer
    World
    Omega
    Main Class
    Gladiator Lv 80
    The nerf was big but honestly the good groups wont even notice it, yeah perhaps faster kills, now you are less on the snipers on swindler and less hp on the last boss. Never had issues with mines or whatso ever on first boss or healing people fast enough on second. People will still fail here, no matter what. Most people stuck on swindler and I have no clue, finding that one the easiest of them all :P
    (0)

  3. #3
    Player
    whythehate's Avatar
    Join Date
    Jun 2015
    Posts
    73
    Character
    Wtbgu'cum Chepgillolz
    World
    Phoenix
    Main Class
    Gladiator Lv 52
    I recently joined my first static still I started playing, we been playing together for only a week and half. Killed a5s 2nd practice session (would of been 1st practice but healer had huge connection issues)

    We have had 2 practice sessions on a6s and are progressing just fine, it's sad SE has nerfed this so early and I will never get to experience the full fight pre nerfed but I understand why this has been done.

    My friends statics are all stuck at this point, one of the raid groups btw originally beat a4s and had it on farm back when everyone was still slamming their heads against a3s. Admittedly they aren't raiding as much as they should but still for a group of this quality to still be struggling there is a problem. Especially considering that a7s is a lot easier (other raid friends opinions)

    The skill jump from a5s > a6s is a giant leap for most people

    Whilst this nerf has made 6 more forgiving it is a challenge.
    (0)
    Last edited by whythehate; 04-15-2016 at 08:35 PM.

  4. #4
    Player
    Laflama_Blanca's Avatar
    Join Date
    Feb 2014
    Posts
    51
    Character
    Orbei Arulaq
    World
    Malboro
    Main Class
    Ninja Lv 70
    Very happy with the changes. My group has been stuck on A6S for a few weeks now. We have a modest raid schedule, and it seems like the groups that have managed to progress beyond this fight on my server have a very demanding raid schedule. As it was tuned I feel A6S was far more difficult than most of the coil turns, which is not appropriate for the 2nd encounter of a raid tier. Even with the changes A6S will remain a very challenging encounter that 99% of players will not clear, and midcore groups like mine will be able to look forward to progressing up a difficulty curve to 7 and 8. If this change hadn't been made it would have further hurt the raid scene just as A3S had. People who act like the sky is falling because this encounter has been adjusted are being ridiculous.
    (11)

  5. #5
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    I notice how 90% of the posts focus on savage Alexander, while few mention the fact that they've made PvP even less enjoyable by nerfing most of our skills in PvP areas. Perhaps I was mistaken in my belief that they were trying to encourage it lately?
    (0)

  6. #6
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Lemuria View Post
    I notice how 90% of the posts focus on savage Alexander, while few mention the fact that they've made PvP even less enjoyable by nerfing most of our skills in PvP areas. Perhaps I was mistaken in my belief that they were trying to encourage it lately?
    100% honest, haven't read a single PvP patch note - ever. I am not sure if others are in the same boat, but that may be why you see fewer people discussing it.
    (0)

  7. #7
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Kaurie View Post
    100% honest, haven't read a single PvP patch note - ever. I am not sure if others are in the same boat, but that may be why you see fewer people discussing it.
    Most people don't care about PVP.
    (0)

  8. #8
    Player
    Mirili's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    123
    Character
    Ema Voilerclaire
    World
    Goblin
    Main Class
    Scholar Lv 61
    Quote Originally Posted by Lemuria View Post
    I notice how 90% of the posts focus on savage Alexander, while few mention the fact that they've made PvP even less enjoyable by nerfing most of our skills in PvP areas. Perhaps I was mistaken in my belief that they were trying to encourage it lately?
    Severely reduced sleep duration seems like a step in the right direction, to me.
    (3)

  9. #9
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Mirili View Post
    Severely reduced sleep duration seems like a step in the right direction, to me.
    This. Nothing wrong at all with the pvp nerfs, they were all needed.
    (0)

  10. #10
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Lemuria View Post
    I notice how 90% of the posts focus on savage Alexander, while few mention the fact that they've made PvP even less enjoyable by nerfing most of our skills in PvP areas. Perhaps I was mistaken in my belief that they were trying to encourage it lately?
    Thats because its probably better to discuss those over in the PvP area were more people who know whether the changes are truly good/bad/whatever mix it is are. While more people probably look at General, PvE players will also dominate it. Thus more talk about Savage.
    (1)

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