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  1. #1
    Player
    Miscreant's Avatar
    Join Date
    Dec 2013
    Location
    Lisma
    Posts
    351
    Character
    Claire Delune
    World
    Ragnarok
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Judge_Xero View Post
    I'm kind of glad for the A6S nerfs tbh. I could see it turning a lot of people off simply due to the fact of having to clear every set each time you progress on a new mechanic for each Boss. (Since failing the mechanic is typically a wipe)

    For casual raiders, that should open up needed upgrades to make progression a bit easier.
    But when you think about it, thats what you do with every boss fight, you have to make it through the old mechanics to practice the new ones. Outside of running to the next phase it's no different when you think about it.
    (0)

  2. #2
    Player Jhett_Magnum's Avatar
    Join Date
    Dec 2014
    Posts
    385
    Character
    Zanku Hado
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    Lmfao so they nerf A6S which my group was progressing fine in....BUT WHERE WERE THE A3S NERFS WHEN THAT SHIT WAS A STATIC BREAKER!!!!!

    I'm legit mad right now.
    (1)

  3. #3
    Player
    jssanderson747's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    136
    Character
    Sam Lihzeh
    World
    Cactuar
    Main Class
    Bard Lv 80
    As a static leader where my static runs about 3 nights a week at 3 hours a night, this will help cut down on frustration massively. Seriously, like I understand why some people find this upsetting because they had to beat it before these changes, but wiping to blaster's first phase despite progressing in swindler can be the biggest waste of raid time imaginable and it wasn't even that uncommon. Like, this just makes getting practice in later fights less stressful for people who have limited time to run.
    (2)

  4. #4
    Player
    FeliAiko's Avatar
    Join Date
    Aug 2015
    Posts
    591
    Character
    Feli Aiko
    World
    Odin
    Main Class
    Dragoon Lv 90
    Well, SE didn't want to take any chances given what happened with Gordias. Last time they figured leaving it alone and hoping that providing higher ilvl gear (Thordan and Diadem) would make the difference, but by then the damage was already done with statics breaking up and players server transferring. With that said, I feel less (or more subtle) changes were needed here over what they went with. Leave Swindler and Vortexer alone, whilst making Blaster and Brawler relatively easy with minor changes.
    (2)

  5. #5
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by FeliAiko View Post
    Well, SE didn't want to take any chances given what happened with Gordias. Last time they figured leaving it alone and hoping that providing higher ilvl gear (Thordan and Diadem) would make the difference, but by then the damage was already done with statics breaking up and players server transferring.
    Their mistake was thinking that giving out 205/210 gear would get more people through A3S. The difficulty of that fight had very little to do with dps checks.
    (0)

  6. #6
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Alkimi View Post
    Their mistake was thinking that giving out 205/210 gear would get more people through A3S. The difficulty of that fight had very little to do with dps checks.
    It was all about the DPS checks.

    Not enough damage during hands of pain? Instant wipe.

    Not enough damage to kill the adds while handling all the mechanics? Instant wipe.

    Even for the enrage timer there was much optimization needed to overcome it.

    Without the DPS checks, this fight would be not much harder than the story mode.
    (0)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  7. #7
    Player
    Singularity's Avatar
    Join Date
    Jan 2014
    Posts
    351
    Character
    Ariane Aster
    World
    Cerberus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by KarstenS View Post
    It was all about the DPS checks.

    Not enough damage during hands of pain? Instant wipe.

    Not enough damage to kill the adds while handling all the mechanics? Instant wipe.

    Even for the enrage timer there was much optimization needed to overcome it.

    Without the DPS checks, this fight would be not much harder than the story mode.
    Failed to move the hands far enough apart/close enough together? Instant wipe
    Someone standing in the way of the Embolus or failed to move the boss out of the way? Instant wipe
    Fail to swap Digititis correctly? Probable Wipe
    Fail to sufficiently mitigate Cascade? Probable Wipe
    Fail to interrupt Piston lubricant during Mucilage? Probable Wipe
    People out of position during Protean Wave? Multiple deaths
    Mispositioned Drainage tether or not enough mitigation for it? Multiple deaths

    The DPS checks were certainly there, but it wouldn't be right to say they were the whole fight.
    (3)
    Last edited by Singularity; 04-15-2016 at 08:54 PM.

  8. #8
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Singularity View Post
    The DPS checks were certainly there, but it wouldn't be right to say they were the whole fight.
    They were there the whole fight because of the very tight enrage timer.

    The handling of the mechanics got harder because of risky strats and tunnel vision for the sake of DPS.

    Just look at the tanks. The switch from full STR to full VIT was surprisingly very noticeable in A3 and A4 for me as a healer.
    (0)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  9. #9
    Player
    RachaelMarie22's Avatar
    Join Date
    Dec 2013
    Posts
    215
    Character
    Gaia Rein
    World
    Cerberus
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Tagihi View Post
    But for casual teams who do prolly 9hours of raid each week struggle very hard on this.
    this just help move forward.
    My group and I raid for about 9 hours a week..7 1/2 if you take off breaks...6 if you take off time waiting for people to show up yet we will be done with a7s tonight. Quality over quantity!
    (0)

  10. #10
    Player
    Morzy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    813
    Character
    Morzone Vandalfo
    World
    Siren
    Main Class
    Pugilist Lv 90
    Really didnt expect them to go and nerf it honestly. They let Gordias kill teams but no they go and nerf this so quickly and to be completely honest raiders should have i230 weapon by now with a overall ilvl of 225-230 or more so i cant really see these nerfs being viable ornecessary. Meanwhile teams spent 3 months clearing a3s.
    (0)

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