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  1. #31
    Player
    Sarcatica's Avatar
    Join Date
    Mar 2015
    Posts
    663
    Character
    Sarcatica Lin
    World
    Tonberry
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by AzraelJames View Post
    Well if yer DDK, INT could still affect dark spells, or MND for paladin healing?
    DRK as of now does have some magical attacks but you still take VIT accessories with STR melds in whenever you can because all of you hard hitting skills are physical. PLD's Clemency scales off total AP, Cure barely does anything much even if you stack full MND.
    (0)

  2. #32
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Sarcatica View Post
    STR/DEX effects on parry was removed as 3.0 hit I believe. And the "STR > VIT" meta was mostly because tanks knew they didn't have to have huge HP pool and could get away with even full STR setup.
    Which doesn't prevent the earlier STR/DEX removal from parry influence from having been at least partly because someone may have mistaken the STR tanks for wanting more parry strength instead of just wanting to do more damage, and thought that if we remove those, tanks will go back to VIT. If so, that person must have felt very foolish later on...


    Quote Originally Posted by MerleSirlos View Post
    I seem to remember the str/dex removal from parry was from patch 2.4X or 2.5X.
    Quote Originally Posted by 3.0 Patchnotes
    [2.0] Player attributes have been adjusted as follows:
    • Skilspeed and spellspeed now affect damage over time and healing over time effects.
    • The effect of determination on auto-attacks has been reduced.
    • Critical hit rate now affects damage dealt with a critical strike.
    • Certain attributes no longer affect parry or block.
    As for your reasoning, it sounds like a likely reason. Still in a roundabout way promotes the reason "tanks allocated points in Str and wore Str accessories because Parry/Block strength".
    (On a separate note, I'm getting kind of tired of the reason "too confusing" being flown about by SE. Fire/Fira/Firaga? Too confusing for En players, let's go with Fire1/Fire2/Fire3. Open glamour restrictions? Too confusing if tanks look... like... mages... moving-on-now! *grumbles*)
    (0)
    Last edited by Noxifer; 04-22-2016 at 10:17 PM.

  3. #33
    Player
    MerleSirlos's Avatar
    Join Date
    Jun 2015
    Posts
    70
    Character
    Fuyuki Gunji
    World
    Louisoix
    Main Class
    Marauder Lv 90
    I seem to remember the str/dex removal from parry was from patch 2.4X or 2.5X. The main reason announced at the time was because stat allocation was "too confusing" for new players when playing tanks. Tanks were presented with a choice of allocating points in 3 different stats affecting your tanking ability, while other classes didn't.
    Keep in mind one of the goals of the game is to make it accessible to new players (including players new to the MMO genre) and they tend to do that by removing choices (because you know, choices = difficult).
    (0)

  4. #34
    Player
    AzraelJames's Avatar
    Join Date
    Nov 2015
    Posts
    12
    Character
    Jay Black
    World
    Midgardsormr
    Main Class
    Gladiator Lv 53
    Youre saying INT doesnt affect dark spell damage? Cause my Vit gets capped all the time, I thought it might increase some spell dmg..
    (0)

  5. #35
    Player Yuni_Queen's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    278
    Character
    Yuni Captain
    World
    Brynhildr
    Main Class
    Dark Knight Lv 60
    I just made a few tests with only Hyperconductive Nothung equipped:

    Nothung: Unmend - average 250
    Nothung + casting i210 accessories: Unmend - average 249

    I quess it was RNG, but 210 full accessories should improve dmg at all. at least 5 i quess
    So no, DRK has spell scaling purely with VIT and STR.
    (0)

  6. #36
    Player
    MerleSirlos's Avatar
    Join Date
    Jun 2015
    Posts
    70
    Character
    Fuyuki Gunji
    World
    Louisoix
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Yuni_Queen View Post
    I just made a few tests with only Hyperconductive Nothung equipped:

    Nothung: Unmend - average 250
    Nothung + casting i210 accessories: Unmend - average 249

    I quess it was RNG, but 210 full accessories should improve dmg at all. at least 5 i quess
    So no, DRK has spell scaling purely with VIT and STR.
    What accessories did you have on the first one? because changing VIT for INT accessories, if both affect damage, from your example I would say INT affect it.
    If you didn't have any accessories equipped on the first try, please specify it.
    (0)

  7. #37
    Player Yuni_Queen's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    278
    Character
    Yuni Captain
    World
    Brynhildr
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by MerleSirlos View Post
    What accessories did you have on the first one?
    None. First one was pure Nothung, second one were ilvl 210 casting accessories.
    Except weapon, no other gear was used during first test.
    (0)

  8. #38
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    I think Unmend scales from attack power(vit/str) and magic damage (on your weapon)
    So int is useless
    (2)

  9. #39
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Sarcatica View Post
    STR/DEX effects on parry was removed as 3.0 hit I believe. And the "STR > VIT" meta was mostly because tanks knew they didn't have to have huge HP pool and could get away with even full STR setup.
    The "Str > Vit" meta did exist during 2.X it just got worse in 3.0 and 3.1. I'm just inferring that a misunderstand on SE's part about why Str was being chosen over Vit might have been part of why Str and Dex lost their ability to influence mitigation.
    (1)

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