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  1. #21
    Player
    Nicodemus_Mercy's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lominsa
    Posts
    942
    Character
    Nicodemus Mercy
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    Quote Originally Posted by Ashelia_Ferron View Post
    If you mean the 35 attribute bonus points, then you should put all of those into VIT. Anything else is a loss
    Which begs the question... why do we even have the option to choose where to allocate points when there's one "right" answer and several "wrong" ones?
    (2)
    How many men am I involved with? Well that depends... do you mean men as in males? Or just midlanders?

  2. #22
    Player
    Ashelia_Ferron's Avatar
    Join Date
    Jun 2015
    Posts
    764
    Character
    Ashelia Ferron
    World
    Siren
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Nicodemus_Mercy View Post
    Which begs the question... why do we even have the option to choose where to allocate points when there's one "right" answer and several "wrong" ones?
    Because it used to matter, and now it doesn't, and they haven't bothered to change it
    (0)

  3. #23
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Ashelia_Ferron View Post
    Because it used to matter, and now it doesn't, and they haven't bothered to change it
    And to give us an illusion of choice! Mustn't forget our precious illusions, you know.
    (0)

  4. #24
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Ashelia_Ferron View Post
    Because it used to matter, and now it doesn't, and they haven't bothered to change it
    Can still allocate to VIT as a DPS/Healer to meet HP thresholds, though.

    Also the whole MND/INT split for SCH/SMN.
    (1)

  5. #25
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    Quote Originally Posted by SpookyGhost View Post
    Can still allocate to VIT as a DPS/Healer to meet HP thresholds, though.
    True. Though we'd still be able to do that through materia (if necessary) if stats were auto-allocated.

    Quote Originally Posted by SpookyGhost View Post
    Also the whole MND/INT split for SCH/SMN.
    I... have to say that this is actually an argument against stat allocation. If they had stats auto-allocated, they could adjust the MND/INT balance depending on which job you had active. They wouldn't have to be class-based, but could be baked into the "bonus" to stats you get from the job stone.
    (Speaking of which, I wonder how they solved that with the new jobs... Did they assign those three jobs a "dummy class" that's never applicable, but still manages to keep track of point allocation?)
    (0)

  6. #26
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    My argument was more "since stat allocation does exist, there are still things you can use it for" since the person I replied to said it didn't matter anymore. It's generally an unnecessary system and how they handled SMN/SCH was a bit of a mess for anyone who wanted to play both (especially when Hymns weren't cheap). With how linear stat progression is the materia system is largely a waste as well. Both the stat allocation system and materia are simply an illusion of choice in the most fundamental sense, they could easily remove them and just give everyone base generic stats that did +HP, +damage, and +healing. It'd change basically nothing.

    Anyway, that's another topic entirely. Basically they could do away with the system, sure, but while it's around it still has uses. Still does something, even if it's not that big of a deal.
    (1)

  7. #27
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Yuni_Queen View Post
    Old good 2.0 had secondary stat based on primary stat like DEX affecting parry rate, STR affecting parry strength.

    They nerfed it, however i still don't understand why.
    Now secondary stats are based on current class, gear and melds.

    EDIT: evasion is constant value now iirc.
    I suspect Str and Dex influence on parry was changed due to a misunderstanding of why tanks were stacking Str over Vit. They might have thought that players believed that the mitigation benefits from extra strength were greater than the survivablity benefits granted by extra hp.
    (1)

  8. #28
    Player
    AzraelJames's Avatar
    Join Date
    Nov 2015
    Posts
    12
    Character
    Jay Black
    World
    Midgardsormr
    Main Class
    Gladiator Lv 53
    Well if yer DDK, INT could still affect dark spells, or MND for paladin healing?
    (0)

  9. #29
    Player
    Deathgiver's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    491
    Character
    Krystalan Deathgiver
    World
    Hyperion
    Main Class
    Scholar Lv 80
    No, they both scale off of attack power, unless you're talking about lolcure on PLD
    (1)

  10. #30
    Player
    Sarcatica's Avatar
    Join Date
    Mar 2015
    Posts
    663
    Character
    Sarcatica Lin
    World
    Tonberry
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Ultimatecalibur View Post
    Doubt it. I suspect the changes to remove the Str/Dex effects on Parry and Block Strength/Rate were more an early (and misguided) attempt to kill the "Str over Vit" meta-game. A member of the design team may have erroneously though that tanks were going Str for the mitigation benefits rather than the damage benefits.
    STR/DEX effects on parry was removed as 3.0 hit I believe. And the "STR > VIT" meta was mostly because tanks knew they didn't have to have huge HP pool and could get away with even full STR setup.
    (0)

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