Results 1 to 10 of 39

Hybrid View

  1. #1
    Player
    Ashelia_Ferron's Avatar
    Join Date
    Jun 2015
    Posts
    764
    Character
    Ashelia Ferron
    World
    Siren
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Nicodemus_Mercy View Post
    Which begs the question... why do we even have the option to choose where to allocate points when there's one "right" answer and several "wrong" ones?
    Because it used to matter, and now it doesn't, and they haven't bothered to change it
    (0)

  2. #2
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Ashelia_Ferron View Post
    Because it used to matter, and now it doesn't, and they haven't bothered to change it
    And to give us an illusion of choice! Mustn't forget our precious illusions, you know.
    (0)

  3. #3
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Ashelia_Ferron View Post
    Because it used to matter, and now it doesn't, and they haven't bothered to change it
    Can still allocate to VIT as a DPS/Healer to meet HP thresholds, though.

    Also the whole MND/INT split for SCH/SMN.
    (1)

  4. #4
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    Quote Originally Posted by SpookyGhost View Post
    Can still allocate to VIT as a DPS/Healer to meet HP thresholds, though.
    True. Though we'd still be able to do that through materia (if necessary) if stats were auto-allocated.

    Quote Originally Posted by SpookyGhost View Post
    Also the whole MND/INT split for SCH/SMN.
    I... have to say that this is actually an argument against stat allocation. If they had stats auto-allocated, they could adjust the MND/INT balance depending on which job you had active. They wouldn't have to be class-based, but could be baked into the "bonus" to stats you get from the job stone.
    (Speaking of which, I wonder how they solved that with the new jobs... Did they assign those three jobs a "dummy class" that's never applicable, but still manages to keep track of point allocation?)
    (0)