It's intentional so that you can't make a 'one shot' macro. SE dont want to make macros needed for best throughput.For this instance I simply have a weapon skill followed by a jump, just something that looks cool. I'm currently toying around with macros to figure out the extent of the customizability.
The macro itself is:
/ac "full thrust"
/wait 1
/gaction jump
If you hit it early the jump goes off. Its really not an issue, but I'm just wondering what Macros are capable of.
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