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    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80

    Some Bard Song ideas

    Well I figured I might as well see if I can make new skills for a class I haven't leveled pst 34 :P

    (Despite that inexperience, I have a tendency of looking up skills and am aware of both WM and the usual Damage reaction from most other songs)

    My first idea will be dubbed "Song of the Twelve", but before I get into that I want to get in three other songs first.

    The first is called "Beserker's Rhapsody" a passive that reduces the physical resistance of mobs within hearing range. It can prove to help Melee DPS and help it adapt to mostly Melee comps.

    the Second song is called "Crescendo" A skill in that increases Spell Speed and Skill Speed. The counterpart of Crescendo is "Diminuendo" A song that decreases Magic and Physical damage mobs do. Both songs however take 15% more MP than other songs, decrease your own damage by 30% and cannot be used with other songs (last two traits also apply to Beserker's Rhapsody)


    Now onto "Song of the Twelve" a skill that like Draw and Ninjutsu, changes to another skill. This skill takes into the account of whether WM an another Song is active and changes to one of 12 (geddit) songs based on that, needing one non-Minuet song to be active to use (its icon also changes based on if the conditions of a song is met). It has a 500 second Cooldown, drains half your MP at once and removes the passive Song required for it (Damage from these songs is also calculated without the 30% decrease the passive songs force on the BRD). There are twelve songs, One group of 6 needling WM and one of 6 Songs that reduce the BRD's damage to activate, the other 6 needs only songs from the latter group. The Songs are:
    • Halone's Oratrio: Brings one person's TP to 1000. needs Army's Paean
    • Menphina's Nocturne: 1200 potency Single Target attack. Needs Army's Paean and Wanderer's Minuet
    • Thailak's Movement: Gives all aggro of the party to one person. needs Foe Requiem
    • Nymeia's Elegy: 500 Potency AoE Attack. Needs Wanderer's Minuet and Foe Requiem
    • Llymlaen's Cadence: Brings one target's MP to the maximum limit. needs Mage's Ballad
    • Oschon's Concord: Adds 30 seconds to All DoTs on the target, Needs Mage's Ballad and Wanderer's Minuet
    • Byregot's Etude: Grants the party immunity to critical hits. Needs Crescendo
    • Rhalgr's March: Grants the party a buff that ensures their next hit/heal is a critical hit. Needs Crescendo and Wanderer's Minuet
    • Azeyma's Serenade: Removes one debuff from everything within hearing range, Needs Dimenuendo
    • Nald'Thal's Dirge: 300 potency AoE attack with a 25 potency DoT for 30 seconds. Needs Dimenuendo and Wanderer's Minuet
    • Nophica's Hymn: What Seranade is to Esuna, this is to Convalescence. Giving the party a buff that increases how much HP healing spells restore. Needs Beserker's Rhapsody
    • Althyk's Interlude: Extends the cast bar of the target's next sill to 10 Seconds. needs Beserker's Rhapsody and Wanderer's Minuet
    General idea behind these skills is to have BRD further specialize in support. the 500 second cooldown on Song of the Twelve is done for the sake of balence


    So what do you think? too OP? too much like AST?
    (1)
    Last edited by Morningstar1337; 04-12-2016 at 03:08 PM.