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  1. #1
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80

    Some Bard Song ideas

    Well I figured I might as well see if I can make new skills for a class I haven't leveled pst 34 :P

    (Despite that inexperience, I have a tendency of looking up skills and am aware of both WM and the usual Damage reaction from most other songs)

    My first idea will be dubbed "Song of the Twelve", but before I get into that I want to get in three other songs first.

    The first is called "Beserker's Rhapsody" a passive that reduces the physical resistance of mobs within hearing range. It can prove to help Melee DPS and help it adapt to mostly Melee comps.

    the Second song is called "Crescendo" A skill in that increases Spell Speed and Skill Speed. The counterpart of Crescendo is "Diminuendo" A song that decreases Magic and Physical damage mobs do. Both songs however take 15% more MP than other songs, decrease your own damage by 30% and cannot be used with other songs (last two traits also apply to Beserker's Rhapsody)


    Now onto "Song of the Twelve" a skill that like Draw and Ninjutsu, changes to another skill. This skill takes into the account of whether WM an another Song is active and changes to one of 12 (geddit) songs based on that, needing one non-Minuet song to be active to use (its icon also changes based on if the conditions of a song is met). It has a 500 second Cooldown, drains half your MP at once and removes the passive Song required for it (Damage from these songs is also calculated without the 30% decrease the passive songs force on the BRD). There are twelve songs, One group of 6 needling WM and one of 6 Songs that reduce the BRD's damage to activate, the other 6 needs only songs from the latter group. The Songs are:
    • Halone's Oratrio: Brings one person's TP to 1000. needs Army's Paean
    • Menphina's Nocturne: 1200 potency Single Target attack. Needs Army's Paean and Wanderer's Minuet
    • Thailak's Movement: Gives all aggro of the party to one person. needs Foe Requiem
    • Nymeia's Elegy: 500 Potency AoE Attack. Needs Wanderer's Minuet and Foe Requiem
    • Llymlaen's Cadence: Brings one target's MP to the maximum limit. needs Mage's Ballad
    • Oschon's Concord: Adds 30 seconds to All DoTs on the target, Needs Mage's Ballad and Wanderer's Minuet
    • Byregot's Etude: Grants the party immunity to critical hits. Needs Crescendo
    • Rhalgr's March: Grants the party a buff that ensures their next hit/heal is a critical hit. Needs Crescendo and Wanderer's Minuet
    • Azeyma's Serenade: Removes one debuff from everything within hearing range, Needs Dimenuendo
    • Nald'Thal's Dirge: 300 potency AoE attack with a 25 potency DoT for 30 seconds. Needs Dimenuendo and Wanderer's Minuet
    • Nophica's Hymn: What Seranade is to Esuna, this is to Convalescence. Giving the party a buff that increases how much HP healing spells restore. Needs Beserker's Rhapsody
    • Althyk's Interlude: Extends the cast bar of the target's next sill to 10 Seconds. needs Beserker's Rhapsody and Wanderer's Minuet
    General idea behind these skills is to have BRD further specialize in support. the 500 second cooldown on Song of the Twelve is done for the sake of balence


    So what do you think? too OP? too much like AST?
    (1)
    Last edited by Morningstar1337; 04-12-2016 at 03:08 PM.

  2. #2
    Player
    AniCelestine's Avatar
    Join Date
    Oct 2013
    Posts
    299
    Character
    Ani Celestine
    World
    Odin
    Main Class
    Monk Lv 80
    12 songs to choose from. Out of which few are obviously better than others. On 7min (am I right?) CD. So you get to use 2 if you don't wait for a specific moment to use the berserk+WM one which would render the skill only to be used once per a fight.

    I like the idea but tbh. If the potencies stay so high (effects so major) it needs the long CD and thus it changes into somewhat un-useable in the way this game plays.

    Not even sure if it'd really work so well if the potencies were lower /effects less impactful.

    I think this kind of concept would be nice for the time if we ever get a "real" support role in this game and not just mp/tp batteries as they are atm

    Edited out some random autocorrect things phone threw at the post.
    (0)
    Last edited by AniCelestine; 04-13-2016 at 03:29 PM.
    People need to remember that a healer's job isn't to heal HP
    but rather to prevent HP from reaching 0
    "Sent on Android device"

  3. #3
    Player
    jssanderson747's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    136
    Character
    Sam Lihzeh
    World
    Cactuar
    Main Class
    Bard Lv 80
    These are neat and all, but half of these seem pretty worthless for a 7 min cd. Besides, I doubt you'd have any reason to use anything but the 1200 potency given how fights work anyway. I like these ideas, but the cd seems way too nuts for almost all of the effects it can yield. I like the ideas of the new songs, but as most bards raiding currently would probably tell you, a damage reducing song is absolutely worthless to our kit outside of set downtime periods or areas where slowing down isn't problematic.
    (1)

  4. #4
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    While this is interesting and could be nice I was thinking a bit differently for new songs:

    AOE party regen song
    AOE party haste song
    Physical debuff song

    With a toggleable skill/stance that basically changes existing songs effects. So that would be 1 skill for 4.0 now. Named maybe the Keeper's hymn. Mage's ballad would become the regen, Army's would become the haste and foe the physical debuff, with the warden's paean becomeing maybe a damage up debuff on the mob or maybe a goad or something like a high potency heal.
    (2)
    (super serious)I don't know what to put here so I've put this here as a placeholder until I figure it out.(super serious)
    Recruitment code if you are starting out: FTB8JBQ5

  5. #5
    Player
    Jilliebeans's Avatar
    Join Date
    Feb 2016
    Posts
    128
    Character
    Sonatia Eikyuu
    World
    Jenova
    Main Class
    Bard Lv 90
    Quote Originally Posted by ruskie View Post
    While this is interesting and could be nice I was thinking a bit differently for new songs:

    AOE party regen song
    AOE party haste song
    Physical debuff song


    With a toggleable skill/stance that basically changes existing songs effects. So that would be 1 skill for 4.0 now. Named maybe the Keeper's hymn. Mage's ballad would become the regen, Army's would become the haste and foe the physical debuff, with the warden's paean becomeing maybe a damage up debuff on the mob or maybe a goad or something like a high potency heal.

    YES
    YES
    and YES

    i would like to see more "support" skills for BRD!!
    (1)

  6. #6
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    And one other thing I'd like to see - make skill speed affect our song cast times please...
    (2)
    (super serious)I don't know what to put here so I've put this here as a placeholder until I figure it out.(super serious)
    Recruitment code if you are starting out: FTB8JBQ5

  7. #7
    Player
    AxelDH's Avatar
    Join Date
    Jan 2014
    Posts
    208
    Character
    Axel Darkhero
    World
    Phoenix
    Main Class
    Archer Lv 100
    Quote Originally Posted by ruskie View Post
    And one other thing I'd like to see - make skill speed affect our song cast times please...
    They should just make all songs instant cast (Like how they changed Minuet). Machinists can activate their MP/TP regen without any of those meddlesome cast times, so it would only be fair if Bards could too!
    (0)

  8. #8
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    Quote Originally Posted by AxelDH View Post
    They should just make all songs instant cast (Like how they changed Minuet). Machinists can activate their MP/TP regen without any of those meddlesome cast times, so it would only be fair if Bards could too!
    Insta cast would imply songs get a CD then... I'd rather not have that. I like being able to freely switch songs as needed given the cast. They would likely share the CD between them as well so be careful you don't hit the wrong button then..
    (1)
    (super serious)I don't know what to put here so I've put this here as a placeholder until I figure it out.(super serious)
    Recruitment code if you are starting out: FTB8JBQ5