The only spell with a variable mp cost is Ruin 3 during Dreadwyrm Trance. Scholar has no spells with variable costs.Someone was trying to tell me Scholar/Summoner MP costs are lesser the more Aetherflow Stacks you have and grow exponentially more expensive the more stacks you use? They didn't really explain it in a way that made sense to me and nothing in the game suggests this would be true but they "watched and tested it".
They might have been thinking of Black Mage.
I agree with OP and I'm pretty sad a lot of people here can't understand the healing meta situation that this game presents. SCH dps is not (or shouldn't be) necessary today, it was only made vital for Gordias because of ridiculous dps checks that were meant to be beaten by DPS jobs together with Tanks all geared with high item level weapons (i200). I've been seeing a lot of SCH that aren't competent beating content recently just because their healer partner can handle most healing with little help, and the thing is... yeah, as how healing checks are made, one healer (any job) is enough to heal though almost anything alone. As long the healing checks keep being made as simply conssecutive high damage and they don't implement more healer intensive mechanics the game will keep going by this and one of the two healers in any party composition will always be a glorified DPS. Tank meta have faced this but its easier to fix and SE had easily been slowly working towards it since 2.5. And the situation only got worse with the power of melding letting healer meet Accuracy caps for all Midas Savage turn. I'm not saying this isn't bad or shouldn't happen, I'm saying this made the mentality of a healer being a glorified DPS even stronger.
Another thing is that on average, sch healing spells do cost more than the whm or the ast. 1060 for an aldo compared to 884 cure 2 or 1326 succor to 1237 medica(which has a 1/5 chance of costing half). They're the class whose healing outside of abilites cost the most with any way to reduce the cost compared to whm's procs or astro's reduced cost.
They're still the most versatile and flexible of the three healers. Being able to dps and healing and having a pet with a heal that costs only 3 seconds and fairly short cds on them.
Oh boy seems this thread has devolved into another "healers dont NEED to dps so they shouldnt do it" thread
These forums are always a fun time arent they?
I haven't really seen this sentiment expressed anywhere in the thread and certainly not repeatedly. Would you mind quoting some specific posts?
Wanting to be responsible for more than shielding one or two attacks on the healer side personally doesn't mean that I don't want to DPS. It just means that scholars spend less time healing than a Warrior does tanking. And no, Embrace, while micromanaged, doesn't count as my own personal heals.
I don't take credit for any of my pets abilities, while micromanaged or otherwise. Anyone that knows the job even partially is well aware that it's not a scholar ability, but a fairy ability. That's why Selene is the popular one, not Eso.With that perspective, then you also should not take credit for any of your fairy's AoE abilities as well as they are not part of your own 'personal' tool kit.
I sympathize with you OP. When I played XI, I leveled WAR wanting to be a tank. I got to tank, and LOVED it. Until I hit 40 and thrown into DPS and be a 'backup' tank. So now if I wanted to tank, I would have to level a job I didn't care for. It was hard to stomach that. But what I think this board is trying to convince you of, is your shields and heals are still very important and very much required. One thing I've learned about mmos is that dmg mitigation is ALWAYS welcome. In any instance. You have far more ability to do so than any other job in this game. You shield, and fairy heals. That is the SCH way. Is a shift in perspective entirely out of the question?
A shift in perspective sadly is impossible. I don't enjoy being a glorified DPS as a tank or healer. Hence why I would raid on DPS jobs.
Last edited by Thunda_Cat_SMASH; 04-18-2016 at 07:26 AM.
With that perspective, then you also should not take credit for any of your fairy's AoE abilities as well as they are not part of your own 'personal' tool kit.
I sympathize with you OP. When I played XI, I leveled WAR wanting to be a tank. I got to tank, and LOVED it. Until I hit 40 and thrown into DPS and be a 'backup' tank. So now if I wanted to tank, I would have to level a job I didn't care for. It was hard to stomach that. But what I think this board is trying to convince you of, is your shields and heals are still very important and very much required. One thing I've learned about mmos is that dmg mitigation is ALWAYS welcome. In any instance. You have far more ability to do so than any other job in this game. You shield, and fairy heals. That is the SCH way. Is a shift in perspective entirely out of the question?
One thing about scholars, and leaving their co-healer to solo heal that's often skipped in these conversations. Even if I, as a WHM, was solohealing a fight with SCH co-heal who doesn't leave the CS, the SCH is still healing. How? because they have their pet out. Each and every WHM and AST can't rightly say they solohealed this or that fight with SCH as co-heal who just dps'ed as long as there was fairy too. It's just part of their toolkit, even if the skills you most actively are using are dps ones you're still healing. If your raid wants you to dps only, try to see how far you get without summoning your pet.
If you say 'pls' because it's shorter than 'please', I say 'no' because it's shorter than 'yes'.
I have a question. Could SCH solo heal the endgame content if allowed?
In the mmo's I've played, I've always remembered endgame content allowing little flexibility. Your role, gear, and even rotation all have requirements. You sometimes have to accept that you get your fill on the way to that content. The four man instances where SCH gets to utilize both healing and dps ability is what spoils many of us I think. Even those who claim to have dps 90% of the time know that they had to save some asses. We've all had those battles where too much dmg is happening for the fairy to handle, and you have to step up.
I've looked at some vids of endgame, and I see SCH's are busy as bees. They're mitigating. All the time. Our best healing abilities cost stacks or massive CD, and can't be used liberally. I know everyone doesn't do extensive research prior to leveling a job, but you are allowed to level multiple classes of the same role. It's just unfortunate none worked out for OP.
All three healers can solo heal endgame content if it's possible. Atm I dunno if there are already solo heals of A7S and A8S, specially cause the later has really crazy healing checks, but when they come out, surely SCH will be able to. The only difference when solo healing with WHM/DiAST than SCH is that the party has to be more on point with handling the mechanics. As an example, in NidEX, managing Akh Morns on SCH if someone died to Sable Prices is a pain in the butt and forces you to use a lot of resources, maybe even Tank LB, while WHM can just spam Cure III and laugh at one of the most aggressive eHP checks of the game.
The problem that the OP is trying to make is, I think, heavily influenced with the design of the game. Since all (or most) fights can be solo healed, it's pointless to bring two healers to most content once you get on farm status. Of course, when it comes to things that force you to bring two healers (because of Duty Finder), one of the two will always find themselves not really healing much unless the other healer is awful. It is partially the community's fault that Scholar is always shoehorned onto this role, very much like WAR is always shoehorned into OT role because "lawl dps tank."
Though, the most recent fights of the game have taken some steps to try and fix the healing problem recently, since the damage output of bosses has increased considerably from previous encounters, even from Extreme primal fights.
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Oh, I just thought of something.
I had a run a little while ago of Lvl 60 roul. Got an AST that pretty much left me to do all the healing on my PLD, which I thought was pretty great, since PLD is crap at DPSing trash pulls and Gravity hits like a truck anyways. It would be too generous to say he threw more than 5 regens on me during the entire run. Of course, this is a somewhat specific scenario, and roulette content is mostly irrelevant, but it just goes to show how the design of this game works when it comes to healing. You simply don't need too much of it.
Last edited by Fernosaur; 07-21-2016 at 09:39 PM.
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