We are getting closer to the answer. But this tells us simply that STR does NOT convert into the menu's Attack rating directly, it is ITS OWN VARIABLE in the damage equation. STR may potentially have MORE influence than Attack against certain Rank mobs as I explained in prior reply. No surprise there. Why even have a STR rating if all it did was convert into Attack. So we still have no breakthrough as far as understanding STR vs MenuAttackRating vs InnateWeaponDamage vs AttackMateria parameters just that "its not that simple".
And by the way, it was not simple in FFXI. STR did not convert into Attack. Don't mean to be picking at your words, Bayohne, just that noone is going to be happy until they know how these parameters stack against one another.
From this information alone and from what we have been given at this point, damage in FFXIV could potentially work the exact same way as in FFXI.
I would also be interested to know HOW the damage equation in FFXIV differs. Also note that we don't even have an official definition of how damage worked in FFXI, so it's not exactly useful to know that it IS different if we don't even know for 100% certainty how it really worked in FFXI. Everyone may have their own preconceptions with how it worked. My own is explained in my previous reply.