
Originally Posted by
Denmo
Crafting between 1-20 is a joke.
It's easy, intuitive, and you get the equipment you need for your low level DoW/M's.
I created a character just for 1.19. I had no jobs above level 20, and I leveled my crafts using 99% materials that were dropped by monsters/gathering. By the time I got GLA to 20, I had already crafted a full set of Iron armor, dyed, with materia waiting to be melded.
Oh, and the extra run off? I sold it all and netted about 400k, riding the wave of demand for low level gear.
20-50?
I'm not so sure. As the gap between levels starts to rise, and the exp rates stay the same, I feel like I'm doing nothing repeatedly in order to just get my level. Meanwhile my GLA is steadily rising in rank at the same rate as it did from 1-20. I'm going to fall behind in crafting, it seems almost certain.
If SE gave a % exp based on your max EXP tnl for each synth, I'd like this grind more.
So instead of 400 exp flat rate for a successful decent challenge synth, make it a progressive rate. At level 10 you would get say, 300, and at level 20 you'd get 600, 30 you'd get 1000. And so on and so forth. That way, like it is with combat exp now (don't argue, it's true), you gain levels at a steady rate, and don't feel like you're getting bogged down in a senseless grind.