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  1. #21
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,169
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Edvardelis View Post
    Can you get knocked out of casting? I suppose that might be a once-in-a-blue-moon case for {Surecast}.
    Damage over a certain percentage of your health can interrupt you. You don't have to Surecast a pre-casting Medica/Helios in most cases, but yes, for certain attacks (Primal ultimates at-level) you'll need to Surecast.
    (0)

  2. #22
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Edvardelis View Post
    Can you get knocked out of casting? I suppose that might be a once-in-a-blue-moon case for {Surecast}.
    Most of the time if you did it right, this is what should happen:
    Boss casts high damage aoe
    Precast medica
    Boss aoe goes off
    Medica cast goes off .1 seconds later and goes off even if you're hit with enough to interrupt
    (0)

  3. #23
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,169
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Rawrz View Post
    Most of the time if you did it right, this is what should happen:
    Boss casts high damage aoe
    Precast medica
    Boss aoe goes off
    Medica cast goes off .1 seconds later and goes off even if you're hit with enough to interrupt
    That sort of timing is really tight though, and if you're off by even a little bit, the heal will be wasted before the boss attack finishes or you'll be interrupted despite the cast bar reaching 100% (damage-based interruptions don't have to honor that end-bit of cast bar that you can cheese in most cases). Might as well Surecast if you have it, and there aren't so many useful cross class abilities that you're compelled not to take it.
    (0)
    Error 3102 Club, Order of the 52nd Hour

  4. #24
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Rongway View Post
    That sort of timing is really tight though, and if you're off by even a little bit, the heal will be wasted before the boss attack finishes or you'll be interrupted despite the cast bar reaching 100% (damage-based interruptions don't have to honor that end-bit of cast bar that you can cheese in most cases). Might as well Surecast if you have it, and there aren't so many useful cross class abilities that you're compelled not to take it.
    For whm especially :c

    #SCHLYFEBESTLYFE
    (0)

  5. #25
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Hmm, trying to time medica to go off after a big attack sounds like trying to be proactive like sch. You risk wasting the spell and the MP. Whm is reactive. That's why they get all their cure bombs. Earlier when I said that in order to heal like a sch, you can't think like a whm; well the opposite is true as well.

    Now if later in the game there are instances where two big attack come back to back, I can see a whm trying to be proactive and time the medicas. If such instances exist, I'd hope it's in an 8man where both whm and sch are present.
    (0)

  6. 04-12-2016 05:54 AM
    Reason
    Double Post

  7. #26
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Gemina View Post
    Hmm, trying to time medica to go off after a big attack sounds like trying to be proactive like sch. You risk wasting the spell and the MP. Whm is reactive. That's why they get all their cure bombs. Earlier when I said that in order to heal like a sch, you can't think like a whm; well the opposite is true as well.

    Now if later in the game there are instances where two big attack come back to back, I can see a whm trying to be proactive and time the medicas. If such instances exist, I'd hope it's in an 8man where both whm and sch are present.
    Sephirot EX. Once you get a whm that precasts as I described, you'll always want one. If I see them precasting medica after topping off after jumps, I know I can trust this whm to solo heal the triple aoe themselves. (Roughly 150% of each party members HP in 10 seconds.)

    Half party takes damage from jump
    Precast medica or cure III
    Other half takes damage from jump
    Cure III/medica lands
    Immediately begin casting Medica
    Boss uses aoe causing 50% damage to everyone/medica precast started after this again
    Boss uses aoe again and everyone is near full even after 150% damage (from the 2 large aoes and 2 jumps)
    Stoneskin tank
    Precast cure II
    Tank lives through tankbuster.
    (2)
    Last edited by Rawrz; 04-12-2016 at 06:06 AM.

  8. #27
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    @Rawrz

    O.O Now that sounds like good times! Though I think that still qualifies as reactive healing since the first jump initiates the sequence. Can a knowledgeable sch get succor off prior to first jump to help mitigate some of that incoming damage?
    (0)

  9. #28
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Gemina View Post
    @Rawrz

    O.O Now that sounds like good times! Though I think that still qualifies as reactive healing since the first jump initiates the sequence. Can a knowledgeable sch get succor off prior to first jump to help mitigate some of that incoming damage?
    You could, but any healing done to someone who would survive any of the upcoming mechanics is overhealing. If I succored, so the WHM could Aero III/DPS other ways and they did one less Medica, certainly! Usually though, a main healer will carry the brunt of healing, while the off healer will help when its needed.
    (0)

  10. #29
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Rawrz View Post
    You could, but any healing done to someone who would survive any of the upcoming mechanics is overhealing. If I succored, so the WHM could Aero III/DPS other ways and they did one less Medica, certainly! Usually though, a main healer will carry the brunt of healing, while the off healer will help when its needed.
    Forgive me. But wouldn't mechanics that drop HP by 150% in 10 seconds warrant that help? Praise to all my fellow WHM who solo heal such an extreme instance, but it sounds so unnecessary unless the SCH has fallen. However, I do know SE loves to throw curveballs, forcing extreme play styles in order to survive extreme bosses. I can totally see them tossing out something extreme that requires full on DPS from the secondary healer. I'm nowhere near that content, and just curious!
    (0)

  11. #30
    Player
    Tashim's Avatar
    Join Date
    Feb 2014
    Posts
    78
    Character
    Tashim Wyrd
    World
    Cactuar
    Main Class
    Scholar Lv 70
    At 45, you get sacred soil, which can also help reduce aoe damage for a short time.
    At 50, you get lustrate, which will give you far better burst healing capabilities, or the ability to heal 3 different people with one global cooldown. (adlo on one, fairy on another, and lustrate off gcd to a third).

    Sch have many abilities to juggle, learning how and when to use them all effectively is key to being overpowered.

    When you need to squeeze as much aoe healing as possible out of your fairy (eos), use fey illumination first, but make sure everyone is in range to receive the buff, which will increase all healing received for 20s. During this time, use adlo/succor/etc. as normal, but with a 20% boost to the amount healed. Before it wears off, hit rouse followed by whispering dawn, for maximum aoe regen. Timed right, this will provide extra healing for almost 40 seconds.

    Also, most of the time (90%?) single target healing is more than sufficient, especially in 4man groups.
    (0)

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