Damage over a certain percentage of your health can interrupt you. You don't have to Surecast a pre-casting Medica/Helios in most cases, but yes, for certain attacks (Primal ultimates at-level) you'll need to Surecast.
Most of the time if you did it right, this is what should happen:
Boss casts high damage aoe
Precast medica
Boss aoe goes off
Medica cast goes off .1 seconds later and goes off even if you're hit with enough to interrupt
That sort of timing is really tight though, and if you're off by even a little bit, the heal will be wasted before the boss attack finishes or you'll be interrupted despite the cast bar reaching 100% (damage-based interruptions don't have to honor that end-bit of cast bar that you can cheese in most cases). Might as well Surecast if you have it, and there aren't so many useful cross class abilities that you're compelled not to take it.
Error 3102 Club, Order of the 52nd Hour
For whm especially :cThat sort of timing is really tight though, and if you're off by even a little bit, the heal will be wasted before the boss attack finishes or you'll be interrupted despite the cast bar reaching 100% (damage-based interruptions don't have to honor that end-bit of cast bar that you can cheese in most cases). Might as well Surecast if you have it, and there aren't so many useful cross class abilities that you're compelled not to take it.
#SCHLYFEBESTLYFE
Hmm, trying to time medica to go off after a big attack sounds like trying to be proactive like sch. You risk wasting the spell and the MP. Whm is reactive. That's why they get all their cure bombs. Earlier when I said that in order to heal like a sch, you can't think like a whm; well the opposite is true as well.
Now if later in the game there are instances where two big attack come back to back, I can see a whm trying to be proactive and time the medicas. If such instances exist, I'd hope it's in an 8man where both whm and sch are present.
Player
Sephirot EX. Once you get a whm that precasts as I described, you'll always want one. If I see them precasting medica after topping off after jumps, I know I can trust this whm to solo heal the triple aoe themselves. (Roughly 150% of each party members HP in 10 seconds.)Hmm, trying to time medica to go off after a big attack sounds like trying to be proactive like sch. You risk wasting the spell and the MP. Whm is reactive. That's why they get all their cure bombs. Earlier when I said that in order to heal like a sch, you can't think like a whm; well the opposite is true as well.
Now if later in the game there are instances where two big attack come back to back, I can see a whm trying to be proactive and time the medicas. If such instances exist, I'd hope it's in an 8man where both whm and sch are present.
Half party takes damage from jump
Precast medica or cure III
Other half takes damage from jump
Cure III/medica lands
Immediately begin casting Medica
Boss uses aoe causing 50% damage to everyone/medica precast started after this again
Boss uses aoe again and everyone is near full even after 150% damage (from the 2 large aoes and 2 jumps)
Stoneskin tank
Precast cure II
Tank lives through tankbuster.
Last edited by Rawrz; 04-12-2016 at 06:06 AM.
@Rawrz
O.O Now that sounds like good times! Though I think that still qualifies as reactive healing since the first jump initiates the sequence. Can a knowledgeable sch get succor off prior to first jump to help mitigate some of that incoming damage?
You could, but any healing done to someone who would survive any of the upcoming mechanics is overhealing. If I succored, so the WHM could Aero III/DPS other ways and they did one less Medica, certainly! Usually though, a main healer will carry the brunt of healing, while the off healer will help when its needed.
Forgive me. But wouldn't mechanics that drop HP by 150% in 10 seconds warrant that help? Praise to all my fellow WHM who solo heal such an extreme instance, but it sounds so unnecessary unless the SCH has fallen. However, I do know SE loves to throw curveballs, forcing extreme play styles in order to survive extreme bosses. I can totally see them tossing out something extreme that requires full on DPS from the secondary healer. I'm nowhere near that content, and just curious!You could, but any healing done to someone who would survive any of the upcoming mechanics is overhealing. If I succored, so the WHM could Aero III/DPS other ways and they did one less Medica, certainly! Usually though, a main healer will carry the brunt of healing, while the off healer will help when its needed.![]()
At 45, you get sacred soil, which can also help reduce aoe damage for a short time.
At 50, you get lustrate, which will give you far better burst healing capabilities, or the ability to heal 3 different people with one global cooldown. (adlo on one, fairy on another, and lustrate off gcd to a third).
Sch have many abilities to juggle, learning how and when to use them all effectively is key to being overpowered.
When you need to squeeze as much aoe healing as possible out of your fairy (eos), use fey illumination first, but make sure everyone is in range to receive the buff, which will increase all healing received for 20s. During this time, use adlo/succor/etc. as normal, but with a 20% boost to the amount healed. Before it wears off, hit rouse followed by whispering dawn, for maximum aoe regen. Timed right, this will provide extra healing for almost 40 seconds.
Also, most of the time (90%?) single target healing is more than sufficient, especially in 4man groups.
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