Before patch we are able to que up our skills, meaning pressing a skill immediately can press after the next. Now in 1.19 you have to completely wait until the full animation is done on that skill to activate the next skill. It got like 3 seconds lag between them and I find myself pressing the next skill repeatedly 5 - 10 times before it activate and go to the next. I felt it was slow and lag. I thought previously it was faster, now we have something like animation lock where the animation must fully finish before activate the next skill and buff. I find myself cripple a lot like this in a lot of boss fight. Any chance to optimize it for the better?