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Thread: New companion

  1. #1
    Player

    Join Date
    Jul 2014
    Posts
    27

    New companion

    I think in the next expansion, there should be a new companion. How you like a Behemoth fighting alongside with you?
    (3)

  2. #2
    Player
    jose123911's Avatar
    Join Date
    Sep 2013
    Posts
    11
    Character
    Lysian Uemitas
    World
    Brynhildr
    Main Class
    White Mage Lv 60
    Or moogles! I'd name mine montblanc for sure

    (4)
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  3. #3
    Player
    Reptiletc's Avatar
    Join Date
    Mar 2016
    Posts
    312
    Character
    Alzrius Nremyn
    World
    Midgardsormr
    Main Class
    Black Mage Lv 100
    I agree, it feels odd that the option is listed as "Companion" when the only thing that is ever listed there is your company chocobo. More companions sounds great!
    (1)

  4. #4
    Player
    The_Last_Dragoon's Avatar
    Join Date
    Aug 2013
    Location
    Gresham, OR
    Posts
    744
    Character
    Renabi Rena
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    It is probably more likely that they'll release a piece of chocobo gear that prevents you from equipping items to two of the armor slots while glamouring the entire chocobo to look like something else. This way you wouldn't have to farm levels for your new companions and the development team wouldn't have to deal with trying to balance something that usually isn't used beyond solo play.
    (0)

  5. #5
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,282
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Personally I'd love SE to bring back the Path Companions from FFXIV version 1.0, as they had actual dialogue and character - their only drawback was they could not be called whenever you wished, only showing up automatically during certain main scenario duties to help the player out (specifically, allowing a player who was only levelling Disciplines of the Hand or Land to do the storyline without working on a melee or mage class). In particular, I miss my Path Companion, my sophisticated, sultry, bisexual Moonkeeper kittygirl GLA Imarah:






    Sadly though, I don't think they'll be returning any time soon, if at all (Yoshi seems to have not said anything on the subject in, well... years now), but the fact the Chocobo companion tab is labelled 'Companions' on the Lodestone, keeps that glimmer of hope alive still.
    (1)
    Last edited by Enkidoh; 04-05-2016 at 03:53 PM.

  6. #6
    Player
    Gokuhan's Avatar
    Join Date
    Sep 2013
    Posts
    358
    Character
    Gokuhan Kai
    World
    Siren
    Main Class
    Lancer Lv 80
    I'm hoping when we get to use Grand Company NPCs that we are allowed to design their look and select a personality the way we can with our retainers.
    (1)

  7. #7
    Player
    Nutz's Avatar
    Join Date
    Jan 2014
    Posts
    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    I know they've said repeatedly that it would require too many resources for the gain to create a new companion, but they seem to be overlooking some things, I think. Sure it would be very costly to create a completely new companion (ie. a Moomba or something), but if it's exactly the same (or retextured perhaps) as something already in game, then there's not a lot to do, right? I don't expect anyone is looking for a new companion to revolutionize the way they play, or even for it to end up different from having a chocobo companion -- just something that looks different.

    Any humanoid companion (ie. retainers) should work fine since they're already skinned and have animations that can easily be assigned. Same for pretty much any monster type that already exists. I don't think anyone would be actually upset if they released 'new' companions that were functionally identical in the same way people are not upset about the hordes of mounts that we get that all do nothing more than look different. Sure you'd have to rename some things (choco kick wouldn't be appropriate as an attack for things other than chocobos for instance), but it would essentially be flavor text.

    A new companion with a model, texture, abilities, traits, and animations that does not exist now would be very resource intensive to implement. However, I don't see why using existing resources for nearly everything isn't an option. To me it seems like they could easily make companions into another collection like mounts and minions with a similar amount of overhead needed.
    (1)

  8. #8
    Player
    ardrej's Avatar
    Join Date
    Oct 2013
    Posts
    38
    Character
    Noir Black
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    I really dont know why this isn't a thing, its not like there's not models out there, we could have our retainers, they already have a job an equipment, SE could assign them some basic action already in game (RoH, Overpowerd, cure, etc) just pay them on ventures, theres also alot of generic npc who already have some actions, woodwailers Temples knigh yellow jackets, brass blades (pay them in company seals), best tribes like vanus, vahts than can be payed in theyre respectives currencys
    (1)

  9. #9
    Player
    Lainmyst's Avatar
    Join Date
    Sep 2013
    Location
    Federal Way, WA
    Posts
    213
    Character
    Ania Tichy
    World
    Faerie
    Main Class
    Arcanist Lv 80
    SE had these in FFXI. We even had to fight our own companions for them to get to a certain level. They were restricted to certain areas but it was fun. We could even interact with them at times. With todays technology I am sure their AI can be far greater.
    (0)

  10. #10
    Player
    Moqi's Avatar
    Join Date
    Apr 2014
    Posts
    1,428
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 81
    Quote Originally Posted by The_Last_Dragoon View Post
    It is probably more likely that they'll release a piece of chocobo gear that prevents you from equipping items to two of the armor slots while glamouring the entire chocobo to look like something else. This way you wouldn't have to farm levels for your new companions and the development team wouldn't have to deal with trying to balance something that usually isn't used beyond solo play.
    And come up with new skills, traits and effects.
    (0)

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