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  1. #25
    Player
    neoxdeciple's Avatar
    Join Date
    Jan 2014
    Location
    Ipswich
    Posts
    108
    Character
    Shiroe Enchanter
    World
    Moogle
    Main Class
    Dark Knight Lv 60
    I think the game actually provides more easy and HARD content but not a lot of the middle ground, (but that depends on your perspective I personally refer to ex primals as middle ground) while original coil was a good example to medium to hard content Alexander savage seems to be more of a Solid "this is hard" content, however they seem to have eased up on that difficulty with the new arm,

    But the point made in this thread is that it wasn't that there's no reward in completing something hard for the challenge. But the rewards had already been seen in something of a easier version of the fight thus defusing any reward from the savage mode other than stats of defeating a harder boss, not a complaint of the actual difficulty but rewards. They have definitely done their job in catering for the people that wanted easy content and people that wanted hard content.
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    Last edited by neoxdeciple; 04-09-2016 at 03:39 AM.