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  1. #11
    Player
    Pinkie_Pie's Avatar
    Join Date
    Aug 2013
    Location
    555-None of your business
    Posts
    701
    Character
    Brynhilda Skyforge
    World
    Malboro
    Main Class
    Warrior Lv 90
    RIP Warriors. Only good for burst now every 2 minutes.
    (0)

  2. #12
    Player
    Dimitrii's Avatar
    Join Date
    Jul 2014
    Posts
    849
    Character
    Knives Stryfe
    World
    Diabolos
    Main Class
    Alchemist Lv 90
    HP recovery reductions are meant to be used in the same place PVP materias are.
    (0)

  3. #13
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Dimitrii View Post
    HP recovery reductions are meant to be used in the same place PVP materias are.
    In other words, they're meant to be used in places that have them disabled.
    (0)

  4. #14
    Player
    Dimitrii's Avatar
    Join Date
    Jul 2014
    Posts
    849
    Character
    Knives Stryfe
    World
    Diabolos
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by RiceisNice View Post
    In other words, they're meant to be used in places that have them disabled.
    Yes that's the joke lol. Just like PVP materias, HP recovery reductions were deemed to be mistakes by SE and should not even exist. So just like PVP materias HP recovery reductions are meant to be used nowhere now.
    (0)

  5. #15
    Player
    Enlial's Avatar
    Join Date
    Feb 2014
    Posts
    254
    Character
    Aleister Noir
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    Huh? Where are you guys getting that they dont work? Unless Im wrong they do what they say they do and reduce healing "magic" by 20% Even if its just heals cast by healers, that's hardly useless. But if Im wrong about that please let me know so I can stop wasting gcd's on miasma 2.

    In pve I think it did make garuda die a little faster, cant really confirm that tho. Like most forms of CC it got pushed into irrelevency later on in ARR and HW.
    (0)

  6. #16
    Player
    Cherub's Avatar
    Join Date
    Aug 2013
    Location
    Floating City of Nym
    Posts
    392
    Character
    Miasma Eschaton
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Enlial View Post
    Huh? Where are you guys getting that they dont work? Unless Im wrong they do what they say they do and reduce healing "magic" by 20% Even if its just heals cast by healers, that's hardly useless. But if Im wrong about that please let me know so I can stop wasting gcd's on miasma 2.

    In pve I think it did make garuda die a little faster, cant really confirm that tho. Like most forms of CC it got pushed into irrelevency later on in ARR and HW.
    The effect right now applies but it will be patched and removed. NIN and WAR will not be able to apply the healing down anymore. Arcanist still will be able to do that. Unless the patch brings more nerfs than just what was told to us.
    (0)

  7. #17
    Player
    P4X0R10N's Avatar
    Join Date
    Jun 2015
    Posts
    394
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 70
    How about we get rid of enliven, roll Thrill of War into Thrill of Battle (for pvp), and give Wars a PVP HP reduction skill?
    (0)

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