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  1. #1
    Player
    ArcheustheWise's Avatar
    Join Date
    Oct 2011
    Posts
    290
    Character
    Kazek Natasch
    World
    Mateus
    Main Class
    Monk Lv 80
    Quote Originally Posted by Xoo View Post
    First off, this isn't a complaint thread - I just want to know why DoW can't get comparable EXP/hr. I'm currently Lv32 THM, and at Wandering Wight camp in Mun Tuy, I can bottleneck/deaggro/AoE these mobs into oblivion. I've been using this same method of solo since Lv20. Of course, with DoW that number is at the very most halved, or in this case, divided by 7 as the highest chain I'm able to manage here.

    Why can't we get AoE spells/nukes on DoW?
    Its..... over 9000!!!!!!

    Sorry.. But yeah, this is clearly broken lol.
    (0)

  2. #2
    Player
    Drako's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    939
    Character
    Drako Lombardi
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Well they could go back to what they had before, where when the mob was going back, it would heal at a incredible rate. for some reason I recall people getting really upset about that. Now that it has been removed... Mobs STILL have the problem of running away from you if you aren't doing enough dmg to them. So if they restore it back to that mess, i don't think people will enjoy that at all.
    (0)

  3. #3
    Player
    Quanta's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    194
    Character
    Quanita Starfire
    World
    Excalibur
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Drako View Post
    Well they could go back to what they had before, where when the mob was going back, it would heal at a incredible rate. for some reason I recall people getting really upset about that. Now that it has been removed... Mobs STILL have the problem of running away from you if you aren't doing enough dmg to them. So if they restore it back to that mess, i don't think people will enjoy that at all.
    I would say that regular mobs shouldn't leash if you're actively doing damage to them, regardless of the distance from their territory. Them healing to full when they do leash is fine though; I don't mind that at all.
    (0)

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