How to Storm's Path:

- Start by using Eye -> Path -> repeat.
- Next, work in when you can Fracture and get the full duration of it every time it's applied.
- Next determine when you can drop Path for at least 3-4 combo rotations, this can be for an extensive period of time or a very precise one depending on the fight.

100% Path is extremely valuable during progression when no one knows their GCD timings, when healers need to use healing CDs, what the tanks need to use for each tank buster/cleave/etc. It's literally a Disable you can put on the boss whenever you like and that's nothing to scoff at. Once things start getting smoother you can start working in BB to your rotation, but playing safe is 100% better for your group for progression unless you're on an important DPS check. I think ever since Xeno said "Path is only valuable for tank busters/raid damage" that everyone took that as matter of fact rather than a statement mainly applying to once your group is comfortable with the fight.

It's also less of a DPS loss than it used to be, so even if you're worried about DPS loss it really won't factor into it much especially outside of Berserk and stuff.