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  1. #1
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,423
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    I wonder why they have the stance against open world content that they do.

    My biggest wish is that they open zones that we have as dungeons to us after the hm versions have been completed. It would be amazing to explore Wanderer's Palace or Amdapor, Snowcloak or Cutter's Cry. The maps already exist as does the music, they could do it with slight alterations. Fates don't need to be in them, they could put some gathering nodes in there, give it some side quests (that for the love of the twelve do not involve finding lost something or others). Special treasure maps for those areas or something. Give them some life. So many of these areas are wasted by faceroll dungeons and they are so beautiful that its a shame not to use them in another capacity.
    (0)

  2. #2
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by MicahZerrshia View Post
    I wonder why they have the stance against open world content that they do.
    My guess is fear that the players would abuse it, that they would be unable to faithfully adapt XI's content to XIV's open world, or because of general association with 1.0
    (0)

  3. #3
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Morningstar1337 View Post
    My guess is fear that the players would abuse it, that they would be unable to faithfully adapt XI's content to XIV's open world, or because of general association with 1.0
    Pretty much take all the drama and abuse that is hunts and drop that onto open world dungeons/whatever. That's why we won't get anything open world.
    (2)

  4. #4
    Player
    Naria's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    1,138
    Character
    Naria Starcatcher
    World
    Sargatanas
    Main Class
    Sage Lv 100
    Quote Originally Posted by MicahZerrshia View Post
    My biggest wish is that they open zones that we have as dungeons to us after the hm versions have been completed. It would be amazing to explore Wanderer's Palace or Amdapor, Snowcloak or Cutter's Cry. The maps already exist as does the music, they could do it with slight alterations. Fates don't need to be in them, they could put some gathering nodes in there, give it some side quests (that for the love of the twelve do not involve finding lost something or others). Special treasure maps for those areas or something. Give them some life. So many of these areas are wasted by faceroll dungeons and they are so beautiful that its a shame not to use them in another capacity.
    I've gone back and solo'd several of the 2.0 dungeons just to be able to explore at my leisure. The dungeons really do have an incredible amount of detail in them that you miss when are running it for the nth time for exp/tomes and just want it to be over already.
    (3)
    Last edited by Naria; 09-08-2016 at 12:09 PM. Reason: Spelling

  5. #5
    Player
    LalafellDown's Avatar
    Join Date
    Sep 2015
    Posts
    761
    Character
    Ultima Ultima
    World
    Tonberry
    Main Class
    Dark Knight Lv 100
    I liked it back in 1.0 the music was nice too.

    https://www.youtube.com/watch?v=3XWjdKre5kg
    (2)

  6. #6
    Player
    bass9020's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    1,038
    Character
    Versatile Bottom
    World
    Faerie
    Main Class
    Summoner Lv 90
    Quote Originally Posted by LalafellDown View Post
    I liked it back in 1.0 the music was nice too.

    https://www.youtube.com/watch?v=3XWjdKre5kg
    Literally all the feels coming back lol. I would kill for this feeling back.
    (1)

  7. #7
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    From a lore perspective, Coerthas may not go back to how it once was, at least not for many many years. Based on the Lore book preview, the Umbral Age of Fire experienced a heatwave to the point that Thanalan was scorched to the point of being a desert and that was thousands of years ago.

    From a dev standpoint, I don't see why they would make Coerthas back to how it once was when they can be focusing on creating new zones for the expansion. How will it even work in terms of new players, npc dialogue and quests talking about the change in environment.
    (5)

  8. #8
    Player
    Balipu's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    2,084
    Character
    Tea Mysidia
    World
    Phoenix
    Main Class
    Rogue Lv 90
    On what timeline?

    Well if we visit one of the remaining shards, we might see old coerthas again. The shards really provide endless possibilities. If we can magange to access them.
    (0)

  9. #9
    Player
    Chewy2nd's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    732
    Character
    Dia Lancea
    World
    Adamantoise
    Main Class
    Archer Lv 100
    I don't imagine Coerthas will change back to how it was, the aether in the Coerthas region has changed from what it was to a more ice aspected aether, I'd imagine it's a more permanent change.
    (0)

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