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  1. #1
    Player
    MagnusDraconus's Avatar
    Join Date
    Jan 2015
    Posts
    3
    Character
    Magnus Draconus
    World
    Excalibur
    Main Class
    Armorer Lv 54

    How is PLD doing after update?

    I currently main DRK and am thinking of switching mains to PLD since the patch. Overall can anyone comment how much of a dps increase / utility they received? I guess War still is much better then DRK or PLD? Thanks.
    (0)

  2. #2
    Player
    Jpec07's Avatar
    Join Date
    Jul 2015
    Posts
    868
    Character
    Matthias Gendrin
    World
    Cactuar
    Main Class
    Paladin Lv 80


    In actuality, PLD is doing a good bit better than it was. The job no longer feels particularly lacking, and the encounters are no longer skewed in favor of DRK (PLD can actually cheese the tank swap in A5). It's not perfect yet by any means, but 3.2 did a pretty good job of rebalancing the tanks.
    (2)
    __________________________
    A dungeon party with two summoners always makes me egi.

    Beginner's Overview to Tanking in FFXIV: http://forum.square-enix.com/ffxiv/threads/352455
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  3. #3
    Player
    Ebonwings's Avatar
    Join Date
    Feb 2016
    Location
    Ul'dah
    Posts
    227
    Character
    Ebonwings Drakostorm
    World
    Excalibur
    Main Class
    Paladin Lv 80
    At least PLD don't have to be sulking after not dealing damage at all xD 3.2 fix for PLD gives me a satisfying result.
    (1)

  4. #4
    Player
    Litegrace's Avatar
    Join Date
    Jul 2015
    Posts
    50
    Character
    Lite Avalon
    World
    Excalibur
    Main Class
    Warrior Lv 62
    Overall it feels a lot better than it did. Still kind of lacking in the AOE damage department (and Tempered Will is still nigh useless), but it feels a whole lot better than before. DRK and PLD both have a little catching up to do to WAR in the long run, but at least they are on roughly equal footing now.
    (0)

  5. #5
    Player
    LucentLagombi's Avatar
    Join Date
    Sep 2014
    Posts
    72
    Character
    Saraya Ashara
    World
    Behemoth
    Main Class
    Lancer Lv 60
    Currently the dps difference is livable and the utility of clemency and divine veil are very nice in progression.
    (0)

  6. #6
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    How is it after the updates? Almost identical to the way it was before the updates, to be honest. Breaking it down:
    • Dps:

      It's almost identical. We got a buff in potency, but the universal tank nerf puts us right back down to where we started (possibly a bit lower, depending on your gear). You'll notice next to no difference here.

    • TP:

      Got a slight improvement. Some of our moves had reduced Tp consumption costs, but we still have it is still completely possible for a Pld to burn their Tp bar to nothing. It just takes a little longer, especially in level sync'd content. It functions better than it used to, but if skill speed continues to go up we'll eventually find ourselves back at the bottom of the well trying to drink dirt for water.

    • Stance Dancing:

      Identical. Stances no longer cancel our combos, but that really doesn't change anything. Some people have argued that it allows you to delay your swap until after Fast Blade in order to guarantee a second application of Goring Blade during a Fight or Flight rotation, but the total combo potency is identical within the same amount of time.

      The only real benefit to this change was that it allows you to be lazy or cover your own mistakes when a tank swap is necessary. I wouldn't call this an improvement, though. Most experienced tanks will anticipate tank swaps and dps checks in advance, so it doesn't make a huge difference. It's more of a Quality of Life adjustment than an "improvement."

    • Divine Veil:

      Probably the change that I've gotten the most use out of. Being able to self activate it is a definite improvement. It should have always been this way.

    • Enmity:

      No real change. I haven't noticed any difference whatsoever in how easy or how difficult it has been to sustain enmity. Savage Blade's enmity buff does help a little by allowing Pld to evenly spread their enmity across multiple mobs, but it hasn't made a dramatic difference in standard content. It's still an improvement, but not a big one.

    • Everything else:

      Identical. SE went out of their way to not change a thing about the way Pld plays. Buffs haven't changed. Useless moves are still useless. Oaths are clunky and play identically to one another. Same old. Same old.

    All in all, Pld is fine. It works fine, in that it functions. It's no longer the shunned tank that no one wants to see in a raid group, but that has more to do with SE reducing the stupidity of the Dps checks than it does with any "improvements" they made to the job.

    It is improved, mind you, but these weren't the sweeping improvements we were hoping for. It's less stressful to play as now, and you don't feel like a pariah for daring to chose the "crappy tank."
    (4)
    Last edited by Februs; 04-06-2016 at 07:43 AM.

  7. #7
    Player
    Ebonwings's Avatar
    Join Date
    Feb 2016
    Location
    Ul'dah
    Posts
    227
    Character
    Ebonwings Drakostorm
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Faster Clemency cast, Divine Veil shield can now be activate if PLD use Clemency on self, More damage dealt in Sword Oath stance, Higher enmity generation rate. That's basically it, if I miss something please add on my fellow PLD.
    (0)

  8. #8
    Player
    MaethusXion's Avatar
    Join Date
    Jun 2012
    Location
    Limsa Lominsa
    Posts
    905
    Character
    Makoto Edakumi
    World
    Midgardsormr
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Ebonwings View Post
    Divine Veil shield can now be activate if PLD use Clemency or Cure on self
    Only thing to add. I finally had a reason to cross-class a 5th skill on my PLD again. Personally I haven't noticed a change besides TP taking a bit longer to go down, but that was sort of balanced back because of the skill speed increase on gear...
    (0)

  9. #9
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    I wonder why they chose to up the damage of PLD when DRK is still so inferior to WAR. Now DRK is the worst tank, since the one thing they could bring was damage so at least they could be #2.
    (0)

  10. #10
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Falar View Post
    I wonder why they chose to up the damage of PLD when DRK is still so inferior to WAR. Now DRK is the worst tank, since the one thing they could bring was damage so at least they could be #2.
    Has DRK cleared all the content? Yes.
    Was DRK in WF for A5S, A6S, and A8S? Yes.

    DRK is fine.
    (12)

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