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  1. #11
    Player
    tjw's Avatar
    Join Date
    May 2011
    Posts
    252
    Character
    Kyan Ashton
    World
    Hyperion
    Main Class
    Archer Lv 50
    If you really want to bring a real life point in here to make your case, well then...There's a difference in noise level between casual conversation or the exchange of items between two people/haircut, and outright explosions of crafting and material making. There's also a difference between appropriate music volume for music as well. You can control the volume of music, you can't control the necessity of noise used for crafting/manufacturing. Since dyes in reality are considering a crafting process, as is repairing (banging dents out of your armour, for example), those will probably still be considered heavy noises.

    Quote Originally Posted by Adire View Post
    So alas, we must restrict the convenience of players crafting and dyeing in inn rooms to preserve the lore for people who wouldn't know people are crafting and dyeing in inn rooms anyways.

    Doesn't make any sense to me personally, but oh well.
    OP's the one bringing up the case of 'lore' where she argues that abilities that we can currently use are comparatively 'louder' than what we can't do, so we should be able to do all those other activities. I'm only stopping that perception as it isn't true.

    Technically speaking, the inn room is sort of the 'fast load' area of the game i.e. the lowest memory usage. I, for one, sometimes will use the inn room for load times in and out of DF when I'm playing on my lagtop, simply because the restriction of abilities and zones makes the loading times far quicker than outside. As retainers and aesthetician are loaded on demand, rather than already existing in the area, they don't stress the inn room area enough to make an impact on people who use it for the fast loading concept. These little things do matter; in a farm party and you're taking longer than the queue time to load in? Yup, I'm going to the inn to make that time faster.
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    Last edited by tjw; 04-06-2016 at 10:06 AM.