They should have made inn rooms into personal housingWasn't this a carry over from 1.0? IIRC, it was in place to discourage craft bots. With the introduction of lockable personal housing and rooms where people can craft or dye as they wish, I see no reason why they shouldn't lift the restriction on inn rooms. Eul makes an excellent point also. :3
So true....so true....I'd get my 45 days of waiting done (since relinquishing it doesn't give money back...strangely enough) and settle in my inn room. I'm fine with a small room with some customization.
Or that, or free private chambers in FCs.
This has always bothered me, so much.. Its a house, built by the Free Company, and Owned by the Free Company, on a plot of land, which is owned by the Free Company.. So if you HAVE to pay for a room (which should technically be decided by the Free Company), shouldn't the money then go to the Free Company? Maybe be automatically deposited into the FC Chest?
I mean I understand that it cost money to build things, or to add extensions to a house... but 300k?
I know they are using it as a way to remove excess quantities of Gil from the game, but it just doesn't make sense to me..
Currently the Inn rooms are identical for each player it's sort of a micro-instance where the same room is used for everyone. To make them personal housing would require wholesale change to things. Plus Inns are available very early on, and are free. You can access your own retainers aesthetician, armoire, toybox and orchestron, without purchasing housing.
Didn't I read a post from a community manager or Dev where they more or less offered contrition about the impact of 3D spacial audio with the Orchestron? I think they said it would change for the better at some point?
All FCs have a company bank, it should not be beyond the ability of most non-trivial free companies to pay the 300K for players who can't afford it. Heck, make it a rank achievement reward for continued loyalty to the FC. I've been thinking of doing that in my FC going forward, I think it's a decent idea.This has always bothered me, so much.. Its a house, built by the Free Company, and Owned by the Free Company, on a plot of land, which is owned by the Free Company.. So if you HAVE to pay for a room (which should technically be decided by the Free Company), shouldn't the money then go to the Free Company? Maybe be automatically deposited into the FC Chest?
I mean I understand that it cost money to build things, or to add extensions to a house... but 300k?
I know they are using it as a way to remove excess quantities of Gil from the game, but it just doesn't make sense to me..
Last edited by Kosmos992k; 04-07-2016 at 06:25 AM.
Exactly and that would have made them perfect. Unfortunately SE messed up big time with the farse that is housing. Personal chambers should have had nothing to do with being in a FC; FCs should have only provided an entry point and not linked to the chambers. SE need to pause development of it and rework it from the ground up; we need FF14: Housing Reborn.Currently the Inn rooms are identical for each player it's sort of a micro-instance where the same room is used for everyone. To make them personal housing would require wholesale change to things. Plus Inns are available very early on, and are free. You can access your own retainers aesthetician, armoire, toybox and orchestron, without purchasing housing.
I think a similar system to how Black Dessert does it would have been better. There you chose any available house you want as there can be multiple instances and it's close to seamless but still instanced.
Apartments, coming soonExactly and that would have made them perfect. Unfortunately SE messed up big time with the farse that is housing. Personal chambers should have had nothing to do with being in a FC; FCs should have only provided an entry point and not linked to the chambers. SE need to pause development of it and rework it from the ground up; we need FF14: Housing Reborn.
Only if they bring only 1 apartment house for the whole server instead of 1-2 in each ward.
500 rooms * 2 apartment houses * 4 housing areas * 16 wards and mirrored wards = 64.000 rooms on 1 server (if they bring 2 in each ward)
Last edited by Felis; 04-19-2016 at 04:24 AM.
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