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  1. #151
    Player
    Baxter's Avatar
    Join Date
    Oct 2011
    Location
    Uldah
    Posts
    371
    Character
    Baxsio Mataele
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by kro View Post
    I'm not on your server, but let me put this in perspective for you. Our LS started getting a bunch of applications ever since we beat Ifrit because we were one of the few that were still recruiting on this server.

    How many of these applicants will fit well with our small active roster? How many just want a free ride to a win?

    Oftentimes I will ask, "Are you willing to level GLA for Sentinel if you want to do Ifrit fights?" The reasoning behind this isn't that the ability is necessary to win. It's to determine whether or not this person values our time enough to make the effort to improve.

    So if the guy answers, "No way, I'm a dedicated mage only," then I figure that this guy probably wouldn't be a helpful person in the LS in general.

    I'd rather take the guy that only has one job to 50 with the right attitude and teach him how to dodge eruptions. Finding people who want to do a good job is a lot harder than finding people who want free wins.
    I agree wholeheartedly. It completely becomes a competitive market (as seen in real life in the job market). The more preexisting skills and presets you have the better chance you will land the role. As(if) the game becomes more and more populated there will be a lot more competition getting into end game linkshells. Population rises, so do requirement standards. Its just a part of supply and demand.
    (0)

  2. #152
    Player
    Join Date
    Aug 2011
    Location
    Grid
    Posts
    982
    Quote Originally Posted by Petori View Post
    No. You're just being a simple WoW hater. Why did you bring WoW into this? It had nothing to with it. A simple criticism towards Armoury system and you go all WoW hatemode b. I hope you weren't serious.
    I played WoW for a long time, as a lot of people have. I was being sarcastic, yes... but there is some truth behind it. Wow was a good game for a while, keyword was. I give Blizzard credit for what they have done.

    I might have misunderstood the person above me who made a sarcastic comment about being locked into a single class, then expanded upon this idea to turn it into WoW, which quite frankly is a really ezmode game. People in all threads, not this one, want the game to be easier and easier... so my comment was pointing them towards WoW if they want something easy but specifically to the point of this thread; not leveling other classes for abilities.
    (0)

  3. #153
    Player
    Quanta's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    194
    Character
    Quanita Starfire
    World
    Excalibur
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Jennestia View Post
    The 'FFXI purist community"? Sentinel is really helpful to have in this fight, it has nothing to do with a "purist community" lol. MMORPG communities in general always thrive for efficiency and suffice to say, reducing damage taken is all about being efficient.
    The intention of the Armoury system has likely been to foster diversity by allowing characters to mix-and-match their skills as they see fit, but that diversity is lost once you start stacking classes and/or abilities in order to clear content. If/when such stacking occurs, then there needs to be balance adjustments made to either the content or the classes/abilities to even things out again; otherwise, you end up with fights where every fifth person is a lancer, or a marauder, or whatever, and they all have matching armor and skillsets. This game doesn't need it's own version of shaman-stacking.
    (0)

  4. #154
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    To OP:

    It's not SE's fault that you couldn't get into those two linkshells. It's your fault for not getting Sentinel as that seemed to be those particular linkshells' minimum requirements. Perhaps those linkshells are just not for you. Try forming your own linkshell/group and start formulating different strategies for the Ifrit fight that don't require everyone to have Sentinel.

    Also, SE is not barring you from the content. Not even indirectly. You have two Ifrit Battles. You can still experience an Ifrit fight at level 25 as well. SE does not need to account for what the playerbase (in this instance two linkshells) require for their minimum recruitment policies. They also don't need to guarantee you a win, so you can still get eight people together and experience the harder Ifrit battle if you so wish.

    Nerfing Sentinel is not going to change things. Making Sentinel class specific is not going to change things. If they do that, those linkshells will just require you to level Lancer for Diversion or Archer for Chameleon and Decoy or both. Find/Form a different linkshell that is more inline with your leveling philosophy. Either that or buck up and level GLA for Sentinel but I strongly suggest you pioneer a new method as that is more praiseworthy.

    Balls in your court.

    P.S. We'll be getting Jobs in 1.21 making this entire thread moot.
    (1)
    Last edited by Rhomagus; 10-26-2011 at 03:37 AM.

  5. #155
    Player
    Join Date
    Aug 2011
    Location
    Grid
    Posts
    982
    Quote Originally Posted by Quanta View Post
    The intention of the Armoury system has likely been to foster diversity by allowing characters to mix-and-match their skills as they see fit, but that diversity is lost once you start stacking classes and/or abilities in order to clear content. If/when such stacking occurs, then there needs to be balance adjustments made to either the content or the classes/abilities to even things out again; otherwise, you end up with fights where every fifth person is a lancer, or a marauder, or whatever, and they all have matching armor and skillsets. This game doesn't need it's own version of shaman-stacking.
    I hear you on that, but when has there ever been a time in an MMO where one class/job/whatever wasn't better than another. The hard part of MMO's is balancing, and I've personally never seen a game that is 100% balanced.

    The staticians will figure out who does the best damage, or contributes the most to a fight and create strategies that use them to their full potential.

    Archer / Mage stacking for Darkhold, Lancer Mrd stacking for Ifrit, it's all a balancing game. Roll the dice and hope SE tries to make it as even as possible.
    (0)

  6. #156
    Player Azurus's Avatar
    Join Date
    May 2011
    Posts
    495
    Character
    Amras Cerberus
    World
    Hyperion
    Main Class
    Conjurer Lv 61
    Quote Originally Posted by Rokien View Post
    Sorry 1.2=1.20 take a math class please ^.^
    ^^this...i was actually gonna comment on that fact last night but after reading that post i figured id be better off just sleeping...lol
    (0)

  7. #157
    Player
    Mindx3's Avatar
    Join Date
    Aug 2011
    Posts
    137
    Character
    Myst Aura
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    1.20 comes with adjustments to classes and abilitys 1.21 we get jobs to pick a specific role to excel at, everything OP is complaining about is temporary, and if classes will be catered to solo content then im all for having to level different classes to complete the more difficult solo content that may be coming.
    (0)

  8. #158
    Player
    elreed's Avatar
    Join Date
    Mar 2011
    Posts
    810
    Character
    Don Elreed
    World
    Excalibur
    Main Class
    Archer Lv 50
    Maybe they need to fix how the spikes affect Ifrit's 2hr, if you take 2 spikes down is the same dmg you will get by breaking only one, so if they change that to be decreasing the damage of hell fire then you wouldnt need sentinel at all, and would have to make a strategy to take down as much spikes as you can to get less damage, right now 1 lancer can take down 1 spike if you reserve your tp for that.
    (0)

  9. #159
    Player
    Petori's Avatar
    Join Date
    Mar 2011
    Posts
    409
    Character
    Livi Fi
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by RemVye View Post
    I played WoW for a long time, as a lot of people have. I was being sarcastic, yes... but there is some truth behind it. Wow was a good game for a while, keyword was. I give Blizzard credit for what they have done.

    I might have misunderstood the person above me who made a sarcastic comment about being locked into a single class, then expanded upon this idea to turn it into WoW, which quite frankly is a really ezmode game. People in all threads, not this one, want the game to be easier and easier... so my comment was pointing them towards WoW if they want something easy but specifically to the point of this thread; not leveling other classes for abilities.
    Personally I don't think it's about making this game easier. Grinding isn't hard, it just takes time. And for some people leveling a class only for couple abilities is a timesink that is not worth it.

    Anyways it's still a personal matter. If you (directed @OP) being denied because of a skill means to you so much, I would believe that should be enough motivation to level to get that skill.
    (0)

  10. #160
    Player
    Quanta's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    194
    Character
    Quanita Starfire
    World
    Excalibur
    Main Class
    Summoner Lv 90
    Quote Originally Posted by RemVye View Post
    I hear you on that, but when has there ever been a time in an MMO where one class/job/whatever wasn't better than another. The hard part of MMO's is balancing, and I've personally never seen a game that is 100% balanced.

    The staticians will figure out who does the best damage, or contributes the most to a fight and create strategies that use them to their full potential.

    Archer / Mage stacking for Darkhold, Lancer Mrd stacking for Ifrit, it's all a balancing game. Roll the dice and hope SE tries to make it as even as possible.
    It's unlikely that you'll ever get perfect balance between classes, but that doesn't mean that balance adjustments shouldn't be made regardless. You can still get pretty damned close to achieving equilibrium through observation of player behaviour patterns and adjusting classes/abilities accordingly. To do otherwise runs counter to the idea of player diversity as a whole, and actively punishes players for their choices on what skills to use and what classes to level. The success of a given group should neither hinge on use of a specific ability, nor should having that ability increase the odds of success by a significant margin, yet the current wisdom seems to indicate that Sentinel has the latter effect. It also suggests that Lancers and Marauders are better suited to the fight than other DPS, and that also needs to be addressed.
    (0)

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