Quote Originally Posted by whoopeeragon View Post
In this case then, it's not the development team's fault; it's the players for having such a requirement that is not necessary to the accomplishment of the task at all. Human nature is dictating those 'requirements' and the only thing they can do is nerf Sentinel, but guess how many people will complain? And no amount of fixing by SE can ever fix the flaws and wants of human nature.
Double edged sword, why allow for a system to thrive on such bad mechanics? Hell you want to make fights harder? Limit to one subjob