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  1. #1
    Player
    Synapse's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah - Sargatanas
    Posts
    793
    Character
    Synaptic Striker
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Hahaha so XI people are the only ones Killed them? :P sounds like somesort of complex you have there.

    btw i survived Hellfire COUNTLESS time without sentinel, sentinels makes it easy.

    whats next, complain about DDs requiring cure 2s? lol
    (21)
    Goodbye, Final Fantasy...

  2. #2
    Player
    RathSkybreaker's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    655
    Character
    Rath Skybreaker
    World
    Hyperion
    Main Class
    Archer Lv 90
    Quote Originally Posted by Synapse View Post
    Hahaha so XI people are the only ones Killed them? :P sounds like somesort of complex you have there.

    btw i survived Hellfire COUNTLESS time without sentinel, sentinels makes it easy.

    whats next, complain about DDs requiring cure 2s? lol
    Yeah so have I but people still complain if you don't have it, gets old real quick.
    (6)

  3. #3
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by RathSkybreaker View Post
    Yeah so have I but people still complain if you don't have it, gets old real quick.
    That's the life of MMORPGs these days (it does happen in others, even more so with certain type of Add-ons.)
    (5)

  4. #4
    Player
    Tanoshii's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    63
    Character
    Tanoshii Britannia
    World
    Behemoth
    Main Class
    Gladiator Lv 55
    Quote Originally Posted by Jennestia View Post
    That's the life of MMORPGs these days (it does happen in others, even more so with certain type of Add-ons.)
    Takes a few minutes to install and setup an addon, it can take days to level up a class especially if you don't enjoy that class.
    (2)

  5. #5
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Tanoshii View Post
    Takes a few minutes to install and setup an addon, it can take days to level up a class especially if you don't enjoy that class.
    Point was: Certain addons, i.e gearscore type also brings in the 'requirement' nature of players, because they'll be looking for x factor. It happens more with add-ons because certain MMOs with them give you full read outs on the player. Much like here, some people require you to have sentinel, even though it's not required but is helpful.

    It's just how MMOs are these days.
    (1)
    Last edited by Jennestia; 10-25-2011 at 12:14 PM.

  6. #6
    Player
    Tsukino's Avatar
    Join Date
    Mar 2011
    Posts
    1,142
    Character
    Tsukino Mahou
    World
    Adamantoise
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Jennestia View Post
    Point was: Certain addons, i.e gearscore type also brings in the 'requirement' nature of players, because they'll be looking for x factor. It happens more with add-ons because certain MMOs with them give you full read outs on the player. Much like here, some people require you to have sentinel, even though it's not required but is helpful.

    It's just how MMOs are these days.
    As much as I loathe things like "gearscore," MMOs have always been like that. Certain types players have always tried to require certain abilities (if not gained automatically) or certain equipment of others. Add-ons and achievement listings just make it simpler to do.
    (0)

  7. #7
    Player
    Tiraelina's Avatar
    Join Date
    Mar 2011
    Posts
    476
    Character
    Tiraelina Kyara
    World
    Sargatanas
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Jennestia View Post
    Point was: Certain addons, i.e gearscore type also brings in the 'requirement' nature of players, because they'll be looking for x factor. It happens more with add-ons because certain MMOs with them give you full read outs on the player. Much like here, some people require you to have sentinel, even though it's not required but is helpful.

    It's just how MMOs are these days.
    I don't think you understand the fact it has been getting designed around the use of addons like DBM for years now. Gearscore didn't give you any new information beyond what normal inspect does, that game also has hard gear checks. Stop trying to take cracks at things you know nothing about.

    A class should not require 3-4 other classes to function. If it's going to stay this way then why was PL such a big issue?
    (0)

  8. #8
    Player
    Preypacer's Avatar
    Join Date
    May 2011
    Location
    Gridania of course!
    Posts
    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by Jennestia View Post
    That's the life of MMORPGs these days (it does happen in others, even more so with certain type of Add-ons.)
    Exactly.

    Depending on how much "freedom" players are given with the add-on system for XIV, I fully expect the same thing to happen here. Certain add-ons - even those that absolutely are not necessary - will be deemed "mandatory" to have or you'll be told (ironically) to "learn how to play"... which of course, really translates into "We need you to use those add-ons because we suck and can't complete anything without them".

    I always find it funny how in MMORPGs (XI, WoW, you name it), the people who are the most dependent on guides/add-ons/cookie-cutter build/etc. to beat content are the self-described "hardcores" who deem themselves "elite players". They look down their nose derisively at those who prefer not to use them and to instead, you know... play the game without training wheels and helpers.

    I'm sure (unfortunately) that same "We need add-ons and walk-throughs to win" mentality is going to pervade XIV as well.

    Whatever changes SE makes to the game, no matter how they try to "balance things out", the same exact thing is going to happen. The so-called "elite" are going to quickly find out which approach/build guarantees the best, most predictable outcome, create a template/walkthrough of it and then declare that all others must follow that same setup or they don't know how to play and don't get to do the content. Because, again, that's the only way they know how to beat it.

    The sad thing is, many others will - without even second-guessing it or bothering to think of alternatives - will resign themselves to those guides being "the one right way to do it", and won't even try to complete the content using any other setup. Sadder still is some of them won't try for fear of being mocked and derided by other players for "not doing it right".

    And please, nobody bother coming back with the whole "it's all about efficiency"... that's a player mentality. The idea of content is to experience and complete it. There is no "law" stating "it must be done in the most efficient manner possible, or you're doing it wrong". Again, that's just players who require those guides/cookie-cutter builds in order to succeed at the game twisting their own inadequacy into a mandate. They need everyone else to play a certain way in order for them to succeed.

    A friend of mine created a static for Zilart, CoP and Aht Urghan. For all three, his setup was - according to the "elite" of FFXI - "the wrong setup". He was told, constantly, "you're doing it wrong", "that's not the right build", "you're going to fail without "x-jobs" for "y-fight". He was mocked by his own "elite" LS-mates who called him and his group {Too Weak}.

    Lo and behold, he and his "too weak" group finished Zilart, CoP and Aht Urghan - every one straight through to the final fight.

    What did an "elite" player say when he informed them of his group's accomplishments? "So what? You got lucky. I would never have let you do that in my group. You gotta learn to play the right way, man. Those guides and walkthroughs exist for a reason". My friend's response: "The point is, you and everyone else told me we'd fail, we'd never finish it, it wouldn't work, we were doing it wrong and all this. We beat it anyway and didn't need any of that. Yet you're still telling me that following those guides is mandatory to complete the content. Who needs to learn how to play again?"
    (8)
    Last edited by Preypacer; 10-25-2011 at 08:59 PM.

  9. #9
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Preypacer View Post
    Exactly.

    Depending on how much "freedom" players are given with the add-on system for XIV, I fully expect the same thing to happen here. Certain add-ons - even those that absolutely are not necessary - will be deemed "mandatory" to have or you'll be told (ironically) to "learn how to play"... which of course, really translates into "We need you to use those add-ons because we suck and can't complete anything without them".

    I always find it funny how in MMORPGs (XI, WoW, you name it), the people who are the most dependent on guides/add-ons/cookie-cutter build/etc. to beat content are the self-described "hardcores" who deem themselves "elite players". They look down their nose derisively at those who prefer not to use them and to instead, you know... play the game without training wheels and helpers.

    I'm sure (unfortunately) that same "We need add-ons and walk-throughs to win" mentality is going to pervade XIV as well.

    Whatever changes SE makes to the game, no matter how they try to "balance things out", the same exact thing is going to happen. The so-called "elite" are going to quickly find out which approach/build guarantees the best, most predictable outcome, create a template/walkthrough of it and then declare that all others must follow that same setup or they don't know how to play and don't get to do the content. Because, again, that's the only way they know how to beat it.

    And please, don't come back with the whole "it's all about efficiency"... that's a player mentality. The idea of content is to experience and complete it. There is no "law" stating "it must be done in the most efficient manner possible, or you're doing it wrong". Again, that's just players who require those guides/cookie-cutter builds in order to succeed at the game twisting their own inadequacy into a mandate.

    A friend of mine created a static for Zilart, CoP and Aht Urghan. For all three, his setup was - according to the "elite" of FFXI - "the wrong setup". He was told, constantly, "you're doing it wrong", "that's not the right build", "you're going to fail without "x-jobs" for "y-fight". He was mocked by his own "elite" LS-mates who called him and his group {Too Weak}.

    Lo and behold, he and his "too weak" group finished Zilart, CoP and Aht Urghan - every one straight through to the final fight.

    What did an "elite" player say when he informed them of his group's accomplishments? "So what? You got lucky. I would never have let you do that in my group. You gotta learn to play the right way, man. Those guides and walkthroughs exist for a reason". My friend's response: "The point is, you and everyone else told me we'd fail, we'd never finish it, it wouldn't work, we were doing it wrong and all this. We beat it anyway and didn't need any of that. Now you're telling me that following those guides is mandatory to complete the content. Who needs to learn how to play again?"
    Great post. I could not have possibly said this better myself.

    Remember when addons and voice chat didn't exist? I don't recall people having trouble beating game content then.

    Hive mind creates bizarre logic bubbles in game communities. It is like RDM in XI. God forbid a RDM melees in party and yet they can solo crap that groups have trouble taking down.

    What can you do though? There is no cure for stupidity.

  10. #10
    Player
    Preypacer's Avatar
    Join Date
    May 2011
    Location
    Gridania of course!
    Posts
    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by Wynn View Post
    Great post. I could not have possibly said this better myself.

    Remember when addons and voice chat didn't exist? I don't recall people having trouble beating game content then.

    Hive mind creates bizarre logic bubbles in game communities. It is like RDM in XI. God forbid a RDM melees in party and yet they can solo crap that groups have trouble taking down.

    What can you do though? There is no cure for stupidity.
    Nor complacency.

    Well-put, by the way .

    As an addendum to the account of my friend back in XI, he was eventually kicked out of that LS for trying to suggest other ways to beat Zilart/CoP/Aht Urghan. Some other players wanted to complete it, and were being given the typical "you have to follow "x" guide and "y" party build.." routine.

    My friend offered examples of how his group completed it as alternate suggestions and was promptly told - in Linkshell, not even in /tell - to "stop trying to gimp the linkshell with his fail strats". He said "They're not fail. We completed all of it with them. They're options that might be useful to them". He was kicked from the ls a little bit later.

    Another member PM'd him telling him they were all ripping him to pieces for being a crap player and doing it wrong, telling the people he was giving advice to to not listen to him, to do it the "right way", etc.

    Funnier still is that one person he was trying to help ended up dropping that LS pearl, PM'd my friend asking to join his and said "what a bunch of douchebags" lol.

    Nice huh?
    (0)
    Last edited by Preypacer; 10-25-2011 at 09:27 PM.

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