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  1. #1
    Player
    Cabalabob's Avatar
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    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    As has been said ifrit's damage is physical so it's calculated differently to garuda's magic damage, so while garuda's potency is lower her base damage is higher and potencies are like a percentage of that base.

    E.G. if the base damage for Garuda is 100 and the base for ifrit is 80, garuda's 100 potency attack will do 100 damage (100% of the base). While ifrit's 80 base with 120 potency will do 96 damage (120% of the base). Then auto attacks are equivalent to a 60 potency attack, so 80 base with 60 potency is 48 damage (60% of the base), making the combined total of an auto attack + a burning strike 144, compared to garuda's 100 wind blade alone.

    If you look at the numbers posted by the OP you can see that they line up with this, Garuda has a base of 600 while ifrit has a base of 400, hence his burning strike does 480 (120% of 400) and his auto attack does 240 (60% of 400). While Garuda does 600 (100% of 600).

    Quote Originally Posted by Eloah View Post
    also remember that pet potencies are not the same as our potencies. i cant use the egis as an example here but i will use the fairies, since i know them a bit better. Embrqce has a potency of 300 and so does Adlo. but Adlo, at least for me, does about 2500, where as Embrace does a little less than 2000. that means the spell is only 80% as strong as my spells. while the percentage might be different, its the same thing for the egis.
    This isn't to do with potencies, this is because your pet takes 80% of your stats as their own.
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    Last edited by Cabalabob; 04-07-2016 at 05:50 PM.

  2. #2
    Player
    Dyvid's Avatar
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    Character
    Dyvid Pandemonium
    World
    Adamantoise
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    Blacksmith Lv 90
    Quote Originally Posted by Cabalabob View Post
    If you look at the numbers posted by the OP you can see that they line up with this, Garuda has a base of 600 while ifrit has a base of 400, hence his burning strike does 480 (120% of 400) and his auto attack does 240 (60% of 400). While Garuda does 600 (100% of 600).
    Correct. While the potency are correct, each pet has different damage modifiers to try and make all the pets dps equal.
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  3. #3
    Player
    giantslayer's Avatar
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    Character
    Colette Pascal
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    Brynhildr
    Main Class
    Arcanist Lv 70
    It is peculiar that both pets work from the same base potency on Enkindle, but Ifrit's other stuff works off about 2/3 the potency Garuda's stuff works off of. I wonder if Enkindle keys off of a magic potency for Ifrit instead of his lower physical potency.

    I still think there was some kind of oversight in how they programmed Ifrit's damage. Everything adds up fine for his basic attack, but I find it hard to believe the developers intended for Ifrit's Flaming Crush to be weaker than Garuda's Aerial Slash.
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  4. #4
    Player
    Cabalabob's Avatar
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    Gunsa Cabalabob
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    Sargatanas
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    Arcanist Lv 90
    Quote Originally Posted by giantslayer View Post
    Snip
    All the Enkindles are magic attacks, they all work on the magic damage stat. Ifrit has the magic damage stat, it's just that none of his attacks other than Enkindle use it.

    Flaming crush is meant to be weaker than aerial slash because ifrit is meant to be more for single targets. Garuda and ifrit mirror Mage and melee, melee are single target focused while mages are AoE focused. This was a lot clearer cut in 2.0 when ifrit's flaming crush was broken so it had no range and radiant shield only effected himself, the lines got blurred a bit with 3.0 when he got buffed.
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    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

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    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  5. #5
    Player
    Dyvid's Avatar
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    Dyvid Pandemonium
    World
    Adamantoise
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    Blacksmith Lv 90
    Quote Originally Posted by giantslayer View Post
    It is peculiar that both pets work from the same base potency on Enkindle, but Ifrit's other stuff works off about 2/3 the potency Garuda's stuff works off of. I wonder if Enkindle keys off of a magic potency for Ifrit instead of his lower physical potency.

    I still think there was some kind of oversight in how they programmed Ifrit's damage. Everything adds up fine for his basic attack, but I find it hard to believe the developers intended for Ifrit's Flaming Crush to be weaker than Garuda's Aerial Slash.
    Well Garuda's damage modifier is stronger to make up for the lack of auto attack. All her abilities are higher than Ifrit because of this fact. Going back to your original problem though, Garuda may seem weaker as a pet but contagion allows the summoner to spam ruin more thus closing the dps gap. When doing a SSS with both pets, I finish in roughly the same time, maybe a few seconds apart.
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  6. #6
    Player
    giantslayer's Avatar
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    Colette Pascal
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    Brynhildr
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    Arcanist Lv 70
    Quote Originally Posted by Dyvid View Post
    Well Garuda's damage modifier is stronger to make up for the lack of auto attack. All her abilities are higher than Ifrit because of this fact. Going back to your original problem though, Garuda may seem weaker as a pet but contagion allows the summoner to spam ruin more thus closing the dps gap. When doing a SSS with both pets, I finish in roughly the same time, maybe a few seconds apart.
    My results have been similar, which has led me onto this search for answers because Ifrit appears ridiculously stronger on paper, even when I make my best effort to account for the benefits of Contagion (buffed DoT potency, saved GCDs, saved MP).
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  7. #7
    Player
    giantslayer's Avatar
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    Colette Pascal
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    Brynhildr
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    Arcanist Lv 70
    Quote Originally Posted by Cabalabob View Post
    This isn't to do with potencies, this is because your pet takes 80% of your stats as their own.
    I think the discrepancy between pet potency and character potency is the 30% Trait bonus not applying to them. That would put their potency at 77%, which is almost the same as the 80% you were saying. I know Machinist turrets don't get their Trait damage bonus. I think this is the same.
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  8. #8
    Player
    Rongway's Avatar
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    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by giantslayer View Post
    I think the discrepancy between pet potency and character potency is the 30% Trait bonus not applying to them. That would put their potency at 77%, which is almost the same as the 80% you were saying. I know Machinist turrets don't get their Trait damage bonus. I think this is the same.
    Maim and Mend
    Increases base action damage and HP restoration by x%. Also increases base action damage and HP restoration of your pet by x%.

    Increased Action Damage
    Increases base action damage and autoturret damage by y%.
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    Error 3102 Club, Order of the 52nd Hour

  9. #9
    Player
    giantslayer's Avatar
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    Colette Pascal
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    Brynhildr
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    Arcanist Lv 70
    Quote Originally Posted by Rongway View Post
    Maim and Mend
    Increases base action damage and HP restoration by x%. Also increases base action damage and HP restoration of your pet by x%.

    Increased Action Damage
    Increases base action damage and autoturret damage by y%.
    Yes, according to their tool tips, they are supposed to. However, pet and turret potency are both lower than yours by an amount that happens to be the mathematically the same amount as those buffs. Either the buff doesn't apply like it should or it does but SE tweaked the pet/turret's other stats in such a way that the result is the same.

    http://forum.square-enix.com/ffxiv/t...et#post3376302
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